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NPC Generator

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Advanced [show]


Berrian Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is braided into rings. His eyes are a pleasant amber.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is able to make almost anything out of random pieces of junk.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was very strict, and drilled into him lessons on being the perfect gentleman. Due to his spouse's obsession with being a Tanner they were divorced and he won custody of their son. He worked as a Shoemaker, and he later adopted a second son.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Ideals: Athletic, Disciplined, Gifted, Impeccable. Bonds: Family. Occupation: Shoemaker

Voice: Hissing voice

Attributes [hide]

Berrian Casilltenirra, Male Elf Bard 3
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1700 sp.


Social Check DCs


Ozyman Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is auburn, silky, and of moderate length. He wears crescent spectacles with a black brim.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a logical person and will generally grow upset if things defy logic and science.

History: He is a Yochlol in disguise. He was an athlete and attended two major summer competitions. He never won. He became a Dyer soon after.

Motivation: Wants to open a new tavern; and meet up once more with his childhood friend

Ideals: Athletic, Logical. Bonds: Attractive, Adventurer, Job. Occupation: Dyer

Voice: Low and grunting

Attributes [hide]

Ozyman Stoutbridge, Male Halfling Wizard 5
Small (2'11") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)11 (+0) 12 (+1)16 (+3)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a small bristly mustache and wavy white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born blind and as such lacked many opportunities for work. Frederick was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Frederick decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Athletic, Joker. Flaws: Disease. Bonds: Criminal record. Occupation: Detective

Voice: Speaks in third person

Attributes [hide]

Frederick Othronus, Male Half-Elf Ranger 1
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)13 (+1) 8 (-1)13 (+1)
Skills Animal Handling +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs


Rurik Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His skin is also unnaturally pale. His hair is red and curly. This violet eyed easterner is not easily forgotten.

Personality: Overbrimming with self-confidence, Rurik isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born at the edge of vast mountains. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has drifted from career to career and currently works as a Stableman.

Motivation: He'd like to take his coworkers down a peg; and to be a navigator again

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Stableman

Voice: Pirate accent

Attributes [hide]

Rurik Aranore, Male Dwarf Expert 5
Medium (4'3") Dwarf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 39 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)17 (+3) 12 (+1)9 (-1)
Skills Medicine +4, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Gnome, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 6000 sp.


Social Check DCs

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