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NPC Generator

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Advanced [show]


Traki Raethran, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He very much looks the part of a Fortune-teller. He wears his golden hair up. He has hazel eyes.

Personality: He is calm most of the time but flees social interaction. Energy wise he seems alert and responsive.

History: He is a Lamia in disguise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has passion for adventuring and risk.

Ideals: Professionalism. Flaws: Shy, PTSD. Bonds: Job, Adventurer. Occupation: Fortune-teller

Voice: Spits and sputters

Attributes [hide]

Traki Raethran, Male Elf Adept 3
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)9 (-1) 14 (+2)13 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp.


Social Check DCs


Manfred Tatum, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has the majority of his body covered in plate. His auburn hair is braided into rings. His eyes are a pleasant gray.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Manfred grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Manfred. He has worked as a Glassblower like his father before him.

Motivation: Sabotage a competitor; and he is a bit of a kleptomaniac

Flaws: Impulsive. Bonds: Job, Rich, Criminal record. Occupation: Glassblower

Voice: Scratchy, weak

Attributes [hide]

Manfred Tatum, Male Human Rogue 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)10 (+0) 11 (+0)12 (+1)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 1 Crowbar.


Social Check DCs


Berrian Aloro, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He has the majority of his body covered in plate. His red hair is smooth and relatively long. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. As long as the job gets done he does not care how it got done.

History: Born to a Slave Trader, his father struggled to pay the bills. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying brother.

Motivation: Wants to work out more often; and he loathes his own lifestyle

Ideals: Athletic, Gifted, Professionalism. Bonds: Poor. Occupation: Bookbinder

Voice: Jittery and nervous

Attributes [hide]

Berrian Aloro, Male Elf Wizard 13
Medium (4'8") Elf, Neutral Evil (CR 13)
Armor Class 10
Hit Points 49 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)17 (+3) 9 (-1)13 (+1)
Skills Athletics +5, Stealth +4
Senses Passive Perception 9
Languages Common, Elven, Druidic, Aquan, Ignan
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544444321

Possessions: 1000 gp. Aquamarine (1400 gp). Fire opal (1100 gp). Carnelian (20 gp). Coral (120 gp). Deep blue spinel (1400 gp). Tourmaline (120 gp). Alexandrite (1400 gp). Coral (120 gp). Fire opal (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kilvar Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. With bright black hair and a scraggly beard. He wears an eyepatch.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Kilvar was raised in a hard working conservative environment. His father was a mechanic, and taught him how to fix just about anything. He struck the Dyer job and began his own company from there.

Motivation: To unite with his sister; and to be a detective again

Ideals: Philantrophist, Logical, Persistence. Flaws: Ugly. Bonds: Job, Family. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Kilvar Daraln, Male Dwarf Ranger 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)9 (-1) 13 (+1)8 (-1)
Skills Animal Handling +3, Arcana +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 10000 cp. 1 Masterwork studded leather.


Social Check DCs

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