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Advanced [show]


Frug Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world

Flaws: Terse, Impulsive. Bonds: Attractive, Military, Slave. Occupation: Spice Merchant

Voice: Timid voice

Attributes [hide]

Frug Ningel, Male Gnome Aristocrat 2
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)17 (+3) 12 (+1)13 (+1)
Skills Investigation +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Halfling, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 330 gp.


Social Check DCs


Sindri Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a red coat. He carries a battered pickaxe and tarnished longsword as well. He has a very tight haircut. His ears are large.

Personality: Sindri wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Sindri lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Servant they were divorced and he won custody of their daughter. He worked as a Gardener, and he later adopted a second daughter.

Motivation: To unite with his brother.

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Gardener

Voice: Stutters

Attributes [hide]

Sindri Fiddlefen, Male Gnome Commoner 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 30 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)12 (+1) 17 (+3)10 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 50 pp. Jet (140 gp). Amber (140 gp). Blue quartz (15 gp). Lapis lazuli (15 gp).


Social Check DCs


Great Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a tight fitting red shirt and pants. He has a penchant for wearing a ring with an oversized emerald on his left hand. His red fur is drawn into a tight pony tail with a card scrunchie. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Great was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic. Bonds: Rich, Job, Adventurer, Family. Occupation: Performer

Voice: Uses lots of figures of speech

Attributes [hide]

Great Timber, Male Tabaxi Druid 6
Medium (6'6") Tabaxi, Neutral Evil (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: Aquamarine (200 gp). Chrysoberyl (120 gp). Moonstone (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Faran Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: A 2'10" eastern man, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His silver hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic man, Faran's first love is himself. His second love is also himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a Barber, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly. Bonds: Slave, Poor, Immigrant. Occupation: Blacksmith

Voice: Irish accent

Attributes [hide]

Faran Tallfellow, Male Halfling Fighter 7
Small (2'10") Halfling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 44 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)17 (+3) 14 (+2)13 (+1)
Skills Investigation +6, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Elven, Gnome
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 7000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Silver chalice with lapis lazuli gems (60 gp).


Social Check DCs

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