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NPC Generator

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Advanced [show]


Bundrigo Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears suspenders and green workpants. His shirt is blue, and he wears a heavy green leather apron most of the time. His hair is greying and his face has many wrinkles. He has several tiny emerald earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is frequently practicing swordplay.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a soldier and died while he was still young. Bundrigo was left his father's suit of armor and trained in its use and care. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic, Gifted. Flaws: Secretive. Bonds: Rich, Military. Occupation: Marshal

Voice: American accent

Attributes [hide]

Bundrigo Stoutman, Male Halfling Rogue 6
Small (3'3") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)12 (+1) 11 (+0)10 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Crosis, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Trym was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Trym's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Flaws: Ugly, Depressed, Insane, Antagonistic. Occupation: Shoemaker

Voice: Dark and ominous

Attributes [hide]

Trym Crosis, Male Half-Elf Sorcerer 3
Medium (4'9") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)17 (+3) 12 (+1)13 (+1)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Orc, Draconic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 200 gp. Brown-green garnet (90 gp). Blue quartz (6 gp).


Social Check DCs


Dimble Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a black cloak and cross-gartered brown stockings. With a patchy black beard and wild black hair. He wears round tiny glasses practically rammed into his face.

Personality: Cocky and sure of himself, he believes he is the best Bowyer born in the past three hundred years. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of northern immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Dimble took refuge in the old dungeon and found the beat up shortspear and armor he uses now. He now owns his own business.

Motivation: To get a good night's sleep; and he desires power and/or immortality

Flaws: Insomniac. Bonds: Job, Adventurer, Immigrant, Nature. Occupation: Bowyer

Voice: Prounounces S like Z

Attributes [hide]

Dimble Quillsharpener, Male Gnome Aristocrat 9
Small (3'7") Gnome, Lawful Good (CR 9)
Armor Class 11
Hit Points 68 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)16 (+3) 20 (+5)11 (+0)
Skills Insight +8, Investigation +6
Senses Passive Perception 15
Languages Common, Gnome, Elven, Celestial, Goblin
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 1300 gp.


Social Check DCs


Alvyn Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left leg. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft blue waves gently in the breeze. He has a very tight haircut. His eyes are likewise gray. His teeth are white and perfect.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with his god.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Bonds: Rich, Attractive, Religious. Occupation: Apothecary

Voice: Hollow voice

Attributes [hide]

Alvyn Gobblefirn, Male Gnome Commoner 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)13 (+1) 17 (+3)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Smoky quartz (30 gp). Sard (30 gp).


Social Check DCs

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