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NPC Generator

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Advanced [show]


Jak Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in pastel turtlenecks beneath a blue coat with yellow slacks. His hair is auburn, silky, and of moderate length. He has gray eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Jak hails from a village terrorized by drow. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their daughter. He worked as a Fortune-teller, and he later adopted a second daughter.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by his family; and an old rival family wants him found

Ideals: Athletic, Optimist. Bonds: Attractive, Family, Enemies. Occupation: Fortune-teller

Voice: Scandinavian accent

Attributes [hide]

Jak Kettlewhistle, Male Halfling Druid 6
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)16 (+3) 10 (+0)13 (+1)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Sylvan, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 1000 sp.


Social Check DCs


Odo Yardley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is lengthy. He has green eyes and a green hat with a red feather.

Personality: His tongue was cut out and he uses sign language. He is used to getting what he wants. In part because he is a meticulous planner.

History: Odo hails from a village terrorized by orcs. A freak accident while working with his Body Guard mother left him crippled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and a strong sense of loyalty to human people

Ideals: Professionalism, Persistence. Flaws: Disease, Racist. Bonds: Enemies. Occupation: Detective

Voice: Indian accent

Attributes [hide]

Odo Yardley, Male Human Rogue 6
Medium (5'6") Human, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 16 (+3)14 (+2)
Skills History +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He has the majority of his body covered in plate. His orange fur is long and unkept. His amber eyes lackadaisically let the world flow into them.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Sun was raised in a hard working conservative environment. His childhood dream was to be a Merchant, but he was a colossal failure. He has since lost track of the people in his past.

Motivation: Further expansion of business; and balancing his hectic life and new spice merchant responsibilities is difficult

Flaws: Ugly. Bonds: Family, Criminal record, Job. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

Sun Grass, Male Tabaxi Druid 9
Medium (6'4") Tabaxi, Lawful Evil (CR 9)
Armor Class 11
Hit Points 58 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)11 (+0) 13 (+1)18 (+4)
Skills Performance +7, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aerdeth Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, black shirt, and yellow tie. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is knotted and matted. His face is scarred and worn.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a logical person and will generally grow upset if things defy logic and science.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his father and his brother before him, after school he went straight into learning to become a Cartwright. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To find somewhere to settle down; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Ugly, Antagonistic, Mundane. Bonds: Job. Occupation: Cartwright

Voice: Speaks with lips pursed

Attributes [hide]

Aerdeth Galanodel, Male Elf Monk 10
Medium (4'9") Elf, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 64 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +5

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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