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NPC Generator

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Advanced [show]


Pelt Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears white trousers with green and tan striped suspenders. He wears various colorful collared shirts. His fur is greying and his face has many wrinkles. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Pelt hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. The war was a terrible time for him, and Pelt does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has had some formal writing training, and achieved minor success. He got away from his former life and has fallen to alcoholism.

Motivation: He loathes his own lifestyle.

Ideals: Artistic. Flaws: Addict, Depressed. Bonds: Attractive, Military. Occupation: Baker

Voice: Speaks with a cold

Attributes [hide]

Pelt Plume, Male Tabaxi Rogue 11
Medium (6'0") Tabaxi, Neutral Good (CR 11)
Armor Class 14
Hit Points 55 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Deception +4, Survival +5
Senses Passive Perception 11
Languages Common, Celestial, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4

Possessions: 340 pp.


Social Check DCs


Manfred Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in collared shirts and wears a proper scarf over his head. His deerstalker hat is riddled with cuts and holes. He has a dull look in his blue eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the west to a Animal Trainer, Manfred learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up work as a Animal Trainer and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He feels kind of lost in life; and wants to open a new tavern

Ideals: Joker. Flaws: Ugly, PTSD, Depressed. Bonds: Job. Occupation: Animal Trainer

Voice: Farmer accent

Attributes [hide]

Manfred Lindsay, Male Human Cleric 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)16 (+3) 15 (+2)15 (+2)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Terran, Sylvan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 60 gp.


Social Check DCs


Ghaliver Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a simple grey robe with brown stripes complete with hood. He has shaved his head bald. His brown unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Sold as a small child to a brothel owner, Ghaliver was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: Regain custody of his son; and a deep hatred of gnolls

Ideals: Philantrophist. Flaws: Disease, Addict. Bonds: Mentor. Occupation: Performer

Voice: Whispers

Attributes [hide]

Ghaliver Greenbottle, Male Halfling Druid 2
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)10 (+0) 13 (+1)10 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 260 gp.


Social Check DCs


Nimble Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. His orange fur is still thick. His eyes are likewise copper. His teeth are white and perfect.

Personality: He dislikes all the random violence that takes place in the east. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Nimble was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Ruler soon after.

Motivation: Wants to open a new tavern; and several ex partners dislike his way of doing things and want revenge

Ideals: Pacifist. Bonds: Attractive, Adventurer, Job, Enemies. Occupation: Ruler

Voice: Tuts and clicks tongue

Attributes [hide]

Nimble Shore, Male Tabaxi Barbarian 13
Medium (6'9") Tabaxi, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 93 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Insight +6, Religion +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2

Possessions: 900 pp. A small bag of saffron. (40 gp). Silver chalice with lapis lazuli gems (110 gp). A roughly beaten golden orb (110 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Jeweled gold crown (4000 gp). Large well-done wool tapestry (400 gp). 1 Medium magic item.


Social Check DCs

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