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NPC Generator

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Advanced [show]


Zook Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He usually wears his blue robe and has his quarterstaff always slung over his shoulder. He is physically well-built. He keeps his long silver hair kept up in a rat tail. His ears are large.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also is a firm believer in the manly ideal.

History: Zook hails from a village terrorized by gnolls. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Servant and was forced into it by his family.

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Enemies, Family. Occupation: Servant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Zook Maekkelferce, Male Gnome Commoner 2
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1100 sp. Jet (100 gp). 1 Masterwork Common Melee.


Social Check DCs


Norman Vance, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears grey trousers with blue and tan striped suspenders. He wears various colorful collared shirts. He sports a flattop hair cut. His blue eyes dart from person to person to random spaces in the air.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Norman was born in the south. At a young age he loved to build and create. He was taken from his home at a very young age. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Justice, Opinionated, Persistence. Bonds: Slave, Criminal record. Occupation: Armorer

Voice: Dark and ominous

Attributes [hide]

Norman Vance, Male Human Wizard 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)17 (+3) 11 (+0)16 (+3)
Skills Investigation +5, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan, Celestial, Goblin
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: Just what you see.


Social Check DCs


Randal Iathrana, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is typically in his Blacksmith uniform. His blonde hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born on a small isolated farm. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He became a Blacksmith soon after.

Motivation: A deep hatred of illithids; and balancing his hectic life and new blacksmith responsibilities is difficult

Flaws: Ugly, Shy. Bonds: Job, Nature, Enemies. Occupation: Blacksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Randal Iathrana, Male Half-Elf Commoner 3
Medium (5'1") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)16 (+3) 15 (+2)12 (+1)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Halfling, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 12000 cp. Gold and topaz bottle stopper cork (700 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Raer Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'5", this man is wearing the road beaten gear of a warrior. His hair is always cut to a buzz. His gray eyes lackadaisically let the world flow into them.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a pair of adventurers, Raer grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Raer and his spouse have recently divorced.

Motivation: He desires power and/or immortality; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Dyer

Voice: Soft and mumbly

Attributes [hide]

Raer Staurheim, Male Half-Elf Adept 5
Medium (5'5") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)16 (+3) 17 (+3)10 (+0)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Draconic, Undercommon, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 3000 sp.


Social Check DCs

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