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NPC Generator

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Advanced [show]


Norman Ainsley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears silk and lounges about seductively. He wears his silver hair up. His eyes are green and catlike.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a great chef.

History: Born to a poor family in the city he treasured whatever gifts he got. Brilliant and gifted he never wanted to apply himself. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to reunite with his absent mother

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Poor. Occupation: Spy

Voice: Jittery and nervous

Attributes [hide]

Norman Ainsley, Male Human Monk 1
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)16 (+3) 12 (+1)8 (-1)
Skills Persuasion +1, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Infernal, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Banded mail.


Social Check DCs


Oskar Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears long strands of aquamarine and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his long silver hair kept up in a rat tail. His violet eyes have a joyful gleam in them most of the time.

Personality: Always inclined to offer people food he seems plenty friendly. He has a minor phobia of water and hates getting wet.

History: Born in the east to a Animal Trainer, Oskar learned a great deal about his mother's area of expertise. He has had some formal painting training, and achieved minor success. He has worked as a Animal Trainer like his mother before him.

Motivation: Money/treasure.

Ideals: Philantrophist, Artistic. Flaws: Fearful. Bonds: Rich, Job. Occupation: Animal Trainer

Voice: Soft and mumbly

Attributes [hide]

Oskar Daraln, Male Dwarf Aristocrat 3
Medium (4'0") Dwarf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)8 (-1) 17 (+3)13 (+1)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Dreali Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing the road beaten gear of a warrior. He has styled his chestnut hair well, parting it to the right. He wears a mask on his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He can't help but pocket interesting objects he comes across

History: He was born several months after his mother was called into army service. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: Revenge; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Antagonistic. Bonds: Criminal record, Military, Adventurer, Enemies. Occupation: Stableman

Voice: growls and snarls, animalistic

Attributes [hide]

Dreali Withrethin, Male Half-Elf Monk 7
Medium (5'7") Half-Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)16 (+3) 15 (+2)11 (+0)
Skills Deception +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Ignan, Orc, Aquan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 2000 sp. Emerald (500 gp). Sardonyx (40 gp). Eye agate (5 gp). Sardonyx (40 gp).


Social Check DCs


Norman Deighton, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this northern man wears dull yellow sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. His hair is greying and his face has many wrinkles. His eyes are likewise blue. His teeth are white and perfect.

Personality: His tongue was cut out and he uses sign language. He can't help but pocket interesting objects he comes across

History: Born to a poor family in the city he treasured whatever gifts he got. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Criminal record, Poor. Occupation: Laborer

Voice: Sore throat, cough

Attributes [hide]

Norman Deighton, Male Human Druid 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)16 (+3) 10 (+0)15 (+2)
Skills Religion +6, Survival +3
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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