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Advanced [show]


Zedaar Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is renowned for his bright green suits and hats. He wears his black crest up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Zedaar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Zedaar was left his father's suit of armor and trained in its use and care. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Military, Job. Occupation: Body Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Zedaar Akambherylliax, Male Dragonborn Warrior 19
Medium (6'4") Dragonborn, Lawful Evil (CR 19)
Armor Class 9
Hit Points 128 (19d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)17 (+3) 16 (+3)16 (+3)
Skills Insight +9, Intimidation +9
Senses Passive Perception 13
Languages Common, Giant, Auran, Abyssal
Attacks Melee +10 / 5d8+4, Ranged +5 / 5d8-1, Grapple +4

Possessions: 10000 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). A silver and pearl hairclip (70 gp). Embroidered and bejeweled glove (3000 gp). Old masterpiece painting (1800 gp). Brass mug with jade inlays (500 gp). Old masterpiece painting (1800 gp). Black velvet mask with numerous citrines (150 gp). Old masterpiece painting (1800 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Solid gold idol (600 gp). Golden circlet with four aquamarines (4000 gp). 1 Major magic item.


Social Check DCs


Godfrey Barney, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this northern man wears an entirely red suit with green socks and a vest with buckled shoes. His red hair is smooth and relatively long. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Navigator father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and to get a good night's sleep

Ideals: Athletic. Flaws: Ugly, Disease, Insomniac. Bonds: Slave. Occupation: Herbalist

Voice: Whispers

Attributes [hide]

Godfrey Barney, Male Human Expert 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)9 (-1) 14 (+2)12 (+1)
Skills Medicine +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Thamior Jenkins, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is dressed in an above average manner. He sports a flattop hair cut. He wears a mask on his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Merchant, who enjoyed hunting, Thamior was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thamior fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy, Secretive. Bonds: Attractive, Nature. Occupation: Shoemaker

Voice: Voice breaks

Attributes [hide]

Thamior Jenkins, Male Half-Elf Aristocrat 5
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)13 (+1) 12 (+1)18 (+4)
Skills Performance +7, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Nim Lepus, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He tends to wear a blue poncho over his likewise colored trousers and shirt. His whole body is exceptionally muscular. His auburn hair and beard is wavy and long. He is baby faced.

Personality: His tongue was cut out and he uses sign language. He also has developed a complete distrust of the Engraver profession.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the north, certain he would find work there.

Motivation: He has money and likes to spend it; and sabotage a competitor

Ideals: Artistic. Flaws: Disease. Bonds: Immigrant, Job, Rich. Occupation: Courier

Voice: Forgets to breathe while speaking

Attributes [hide]

Nim Lepus, Male Half-Elf Adept 14
Medium (5'1") Half-Elf, Neutral Good (CR 14)
Armor Class 12
Hit Points 83 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)9 (-1) 17 (+3)15 (+2)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333210

Possessions: 3000 gp. Violet garnet (1600 gp). Hematite (9 gp). Malachite (9 gp). Red-brown spinel (70 gp).


Social Check DCs

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