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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Nordak Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has a silver handlebar mustache and slicked back silver hair. His eyes are a pleasant amber.

Personality: He is extraordinarily eccentric. He would rather hide behind his crafts than deal with other people.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Ruler father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic. Flaws: Insane, Shy, Disease. Bonds: Rich. Occupation: Bather

Voice: Posh accent

Attributes [hide]

Nordak Morigak, Male Dwarf Aristocrat 3
Medium (3'11") Dwarf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 12 (+1)6 (-2)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10 pp.


Social Check DCs


Lance Melancon, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is well dressed, but even with his fine clothing he looks run-down. He has dyed his greying brown hair a little too much giving a sharp brown color. His violet unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. He has a minor phobia of water and hates getting wet.

History: The child of a Bellfounder, who enjoyed hunting, Lance was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and he is terrified, and will act out of fear

Flaws: Disease, Insane, Fearful. Bonds: Nature. Occupation: Animal Trainer

Voice: Dark and ominous

Attributes [hide]

Lance Melancon, Male Human Wizard 2
Medium (5'11") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)14 (+2) 14 (+2)12 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 6000 cp.


Social Check DCs


Dayereth Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears rags and sports a simple walking cane. He wears a deerstalker hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels threatened by others; and his religion dominates his actions

Flaws: Disease, Fearful. Bonds: Poor, Attractive, Religious. Occupation: Blacksmith

Voice: Old thin voice

Attributes [hide]

Dayereth Ariessus, Male Elf Aristocrat 11
Medium (4'11") Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 46 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Intimidation +5
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2600 gp. A necklace of small pink pearls (2000 gp). Black velvet mask with numerous citrines (150 gp). 1 Minor magic item.


Social Check DCs


Shifting Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears brown trousers with green and black striped suspenders. He wears various colorful collared shirts. His black fur is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born into a rich family. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Flaws: Ugly, Disease. Bonds: In love, Rich, Enemies. Occupation: Fortune-teller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Shifting Timber, Male Tabaxi Commoner 9
Medium (6'3") Tabaxi, Chaotic Good (CR 9)
Armor Class 14
Hit Points 23 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)19 (+4) 10 (+0)14 (+2) 15 (+2)15 (+2)
Skills History +5
Senses Passive Perception 12
Languages Common, Celestial, Halfling
Attacks Melee +7 / 3d4+4, Ranged +7 / 3d4+4, Grapple +4

Possessions: 15000 sp.


Social Check DCs

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