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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Drogo Marlee, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He dresses in grey turtlenecks beneath a blue coat with violet slacks. His blonde hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He dislikes all the random violence that takes place in the north. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the north to a Ruler, Drogo learned a great deal about his father's area of expertise. When Drogo reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: His spouse's relatives view him with great suspicion; and he is unsatisfied with his job

Ideals: Pacifist. Bonds: Job, Military, Rich, Family. Occupation: Ruler

Voice: pre-pubescent

Attributes [hide]

Drogo Marlee, Male Human Fighter 2
Medium (5'9") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)18 (+4) 13 (+1)14 (+2)
Skills History +6, Nature +6
Senses Passive Perception 11
Languages Common, Ignan, Elven, Giant, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 40 gp. Rock crystal (60 gp). Star rose quartz (60 gp).


Social Check DCs


Roger Bradley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fighting clothing, which leaves very little to the imagination. His brown hair is still thick. His hazel eyes dart from person to person to random spaces in the air.

Personality: He never swears and excessively uses polite adverbs when speaking. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: He wants revenge against brigands; and wants to work out more often

Ideals: Fighting, Athletic, Optimist. Bonds: Enemies, Immigrant. Occupation: Dilettante

Voice: Italian accent

Attributes [hide]

Roger Bradley, Male Human Sorcerer 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Abyssal, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 60 gp. 1 Masterwork studded leather.


Social Check DCs


Dustin Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and blue robe with the hood down. His blonde hair is knotted and matted. This hazel eyed northerner is not easily forgotten.

Personality: He has always had a great fascination with Human culture. He receives visions of the future at random moments

History: Dustin hails from a village terrorized by illithids. After coming to the age of reason, Dustin took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Human compassion; and nothing but the best is good enough for him

Ideals: Gifted, Impeccable. Flaws: Racist. Bonds: Enemies, Guardian. Occupation: Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Dustin Bentley, Male Human Fighter 11
Medium (6'3") Human, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 60 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)16 (+3) 17 (+3)11 (+0)
Skills Perception +7, Religion +7
Senses Passive Perception 17
Languages Common, Sylvan, Auran, Draconic
Attacks Melee +8 / 3d8+4, Ranged +7 / 3d8+3, Grapple +4

Possessions: Azurite (12 gp). Deep blue spinel (1000 gp). Azurite (12 gp). White pearl (70 gp). Tiger eye turquoise (12 gp). Chalcedony (20 gp). Iolite (20 gp). Deep blue spinel (1000 gp). Deep blue spinel (1000 gp).


Social Check DCs


Immeral Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is portly but not overly obese. His hair is greying and his face has many wrinkles. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is calm most of the time but flees social interaction. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the west to a Bricklayer, Immeral learned a great deal about his father's area of expertise. A few years later when the east was not economically sound they moved to his current location. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Shy, Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Bricklayer

Voice: French accent

Attributes [hide]

Immeral Sylvaranth, Male Elf Fighter 3
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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