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NPC Generator

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Advanced [show]


Therai Fear, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is purple and very short. His half smiles and silver eyes are beguiling and draw you in.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a criminal king-pin and mafia family In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Criminal record. Occupation: Banker

Voice: Strong lisp

Attributes [hide]

Therai Fear, Male Tiefling Sorcerer 8
Medium (5'6") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 54 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)15 (+2) 11 (+0)15 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 900 gp. Rock crystal (50 gp). Hematite (9 gp). White pearl (150 gp).


Social Check DCs


Ahrim Rapture, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'10" eastern man, he is typically in his Navigator uniform. His hair is silver and curly. He tend to wears goggles to shield his eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He would rather hide behind his crafts than deal with other people.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ahrim took refuge in the ruined castle and found the beat up spear and armor he uses now. He has never given up on his painting dream.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Job, Nature. Occupation: Navigator

Voice: Timid voice

Attributes [hide]

Ahrim Rapture, Male Tiefling Rogue 8
Medium (6'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)16 (+3) 17 (+3)10 (+0)
Skills Religion +6, Survival +6
Senses Passive Perception 13
Languages Common, Infernal, Draconic, Orc
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 1600 gp. Lapis lazuli (15 gp). Tiger eye turquoise (15 gp). Azurite (15 gp). Golden yellow topaz (1200 gp). Brown-green garnet (60 gp).


Social Check DCs


Olunt Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his golden hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and to settle down with his crush

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Rich, Has a crush. Occupation: Jeweler

Voice: Pronounces difficult words wrong

Attributes [hide]

Olunt Daraln, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)13 (+1) 12 (+1)9 (-1)
Skills History +3, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 9000 cp. Chrysoprase (60 gp). Peridot (60 gp). Citrine (60 gp).


Social Check DCs


Ethereal Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man has a large white mantle and cape that has been intricately interwoven into his tan robe. His white fur is slicked back into a classic pompadour. His thin eyebrows rest above his beady green eyes.

Personality: He is a Roofer first and foremost. He believes firmly that knowledge should be universal. He is obsessed with finding treasure.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He worked as a nervous Roofer and found it very stressful. He is searching for what he claims is his rightful reward.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Flaws: Ugly, Disease, Insomniac. Bonds: Job, Adventurer. Occupation: Roofer

Voice: Jamaican accent

Attributes [hide]

Ethereal Of Snakes, Male Tabaxi Sorcerer 4
Medium (6'10") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)12 (+1) 16 (+3)15 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: Just what you see.


Social Check DCs

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