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NPC Generator

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Advanced [show]


Alexandre Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His auburn hair is braided into rings. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Always inclined to offer people food he seems plenty friendly. He has all his life been fascinated with writing.

History: Alexandre lived on a farm with his father, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Marry his sister to traveling adventurers; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Artistic. Bonds: Attractive, Family, Adventurer. Occupation: Crown-heir

Voice: Old Prospector

Attributes [hide]

Alexandre Dalanthan, Male Half-Elf Fighter 1
Medium (4'9") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Banded mail.


Social Check DCs


Oriax Anger, Male Tiefling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is portly but not overly obese. He wears a Stetson hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Oriax was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His divine abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Poor. Occupation: Junk Dealer

Voice: Sounds elderly

Attributes [hide]

Oriax Anger, Male Tiefling Rogue 6
Medium (5'4") Tiefling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 48 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)14 (+2) 14 (+2)16 (+3)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Zephan Sarcasm, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears a lot of dark rich colors, with gold accents. He keeps his long black hair kept up in a rat tail. His red eyes are passionate and lively.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Flattery will make him almost putty in your hands.

History: When he was but 8 years old his parents immigrated from the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent father; and regain custody of his son

Flaws: Selfish. Bonds: Attractive, Poor, Family, Immigrant. Occupation: Fortune-teller

Voice: Mumbles to self between sentences

Attributes [hide]

Zephan Sarcasm, Male Tiefling Paladin 1
Medium (6'3") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Banded mail.


Social Check DCs


Srorthen Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a worn and beaten armor. His gold crest is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Srorthen is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a pair of adventurers, Srorthen grew up listening to his mother's many stories. His first spouse was a Courier, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his old friends

Flaws: Insomniac. Bonds: Poor, Job, Family, Adventurer. Occupation: Farmer

Voice: Speaks through clenched teeth

Attributes [hide]

Srorthen Mystan, Male Dragonborn Commoner 1
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 14 (+2)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +7 / 1d4+5, Ranged +3 / 1d4+1, Grapple +5

Possessions: 30 gp.


Social Check DCs

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