Namfoodle Munggen, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'4", this man wears a custom-built plate barding that's adorned with blue lining and desert motifs. He sports a flattop hair cut. His eyes are gray and beady.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is afraid of women and trembles around them
History: From birth he was tutored by a cruel and relentless mentor. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out
Ideals: Joker. Flaws: Ugly, Shy, Insane. Bonds: Mentor. Occupation: Marshal
Voice: Sounds elderly
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 13)
Armor Class 10
Hit Points 98 (13d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 8 (-1) | 14 (+2) | 9 (-1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 4d4-1, Ranged +3 / 4d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 0 | 1 | 1 | 1 | 0 |
Possessions: 1000 gp. Violet garnet (400 gp). Blue sapphire (1400 gp). Emerald (1400 gp). Eye agate (15 gp). Rhodochrosite (15 gp). Eye agate (15 gp). Sard (20 gp). Coral (70 gp). Moonstone (20 gp). Black star sapphire (1400 gp). 1 Medium magic item.
Hamil Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, violet, dusty cloak. He keeps his golden hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is able to make almost anything out of random pieces of junk.
History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Servant. He has achieved small success as a Servant.
Motivation: To be a Brewer again; and wants to open a new tavern
Ideals: Athletic, Optimist, Gifted, Fighting. Bonds: Attractive, Job. Occupation: Servant
Voice: Smooth and feminine
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 15)
Armor Class 16
Hit Points 108 (15d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 20 (+5) | 11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Dwarven
Attacks Melee +4 / 4d8-1, Ranged +10 / 4d8+5, Grapple +5
Possessions: 1000 gp. Coral (160 gp). Tiger eye turquoise (12 gp). Coral (160 gp). Golden yellow topaz (700 gp). Black pearl (700 gp). Blue star sapphire (500 gp). Freshwater pearl (12 gp). Tourmaline (160 gp). Banded agate (12 gp). Star ruby (500 gp). Star ruby (500 gp). Tiger eye turquoise (12 gp). Moss agate (12 gp). Rhodochrosite (12 gp). Star ruby (500 gp). Sard (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dharg Tattersall, Male Half-Orc [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is drawn into a tight pony tail with a skull scrunchie. He wears an eyepatch.
Personality: Dharg is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born to a Sculptor, his mother struggled to pay the bills. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He'd like to take his coworkers down a peg; and he seems to be bored by most things
Ideals: Extrovert, Justice. Flaws: Ugly. Bonds: Poor. Occupation: Spy
Voice: Sleepy voice
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 15 (+2) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 500 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.
Damien Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a grey shirt with thin violet vertical stripes and blue pants. He is an epitome of beauty. He wears a wide-brimmed hat to cover his moderate length red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Joker, Philantrophist, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Navigator
Voice: Draws out vowels
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 13 (+1) | 18 (+4) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Goblin, Draconic, Infernal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 170 gp.
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Their contribution stands as a beacon of hope for all adventurers!

