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NPC Generator

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Advanced [show]


Ulfgar Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in earthy colors with a brown and black handkerchief worn on his left side. His golden hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born at the edge of vast island. He made a point of taking high paying jobs and getting most of it up front. Recently he has begun working with bootleggers and crooks.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Justice. Flaws: Insane, Terse. Bonds: Criminal record, Nature, Adventurer. Occupation: Performer

Voice: Low range voice

Attributes [hide]

Ulfgar Holderhek, Male Dwarf Aristocrat 12
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 63 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)13 (+1) 9 (-1)12 (+1)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4

Possessions: 4000 gp. Gold and topaz bottle stopper cork (400 gp). Brass mug with jade inlays (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Fire opal pendant on a fine gold chain (600 gp). A delicate brass dragon egg (100 gp).


Social Check DCs


Merihim Art, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tattered old clothes. His red hair is drawn into a tight pony tail with a clover scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: Overbrimming with self-confidence, Merihim isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Sold as a small child to a necromancer, Merihim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His arcane abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Opinionated, Gifted. Flaws: Ugly. Bonds: Mentor. Occupation: Shepherd

Voice: Slow speaker

Attributes [hide]

Merihim Art, Male Tiefling Ranger 4
Medium (6'9") Tiefling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)13 (+1) 15 (+2)17 (+3)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 4000 sp. Eye agate (7 gp). Brown-green garnet (120 gp).


Social Check DCs


Travok Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear white pants and tee shirts. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are violet and he is always smoking a pipe.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in the north. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Ideals: Optimist. Flaws: Depressed. Bonds: In love, Immigrant, Adventurer. Occupation: Junk Dealer

Voice: Boston accent

Attributes [hide]

Travok Orcfoe, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)11 (+0) 17 (+3)11 (+0)
Skills Animal Handling +5, Deception +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 500 sp.


Social Check DCs


Thorpe Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his brown hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born a particularly ugly child, much to the horror of his parents. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and wants his loneliness to end

Ideals: Artistic, Gifted. Flaws: Insomniac, Ugly. Occupation: Architect

Voice: Low range voice

Attributes [hide]

Thorpe Goodearth, Male Halfling Bard 3
Small (3'1") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 15 (+2)14 (+2)
Skills Insight +4, Nature +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 600 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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