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NPC Generator

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Advanced [show]


Balam Violence, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dull red sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. He sports a flattop hair cut. His thin eyebrows rest above his beady black eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also hits on women, regardless of circumstances.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire; and wants his loneliness to end

Flaws: Ugly, Emotional. Bonds: Has a crush, Religious, Mentor. Occupation: Jeweler

Voice: Soft and mumbly

Attributes [hide]

Balam Violence, Male Tiefling Commoner 6
Medium (5'0") Tiefling, Lawful Good (CR 6)
Armor Class 14
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)9 (-1) 14 (+2)16 (+3)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: Chalcedony (20 gp). Alexandrite (900 gp). Chalcedony (20 gp).


Social Check DCs


Reirak Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is cut short. He has gleaming, smiling violet eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. Reirak abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Optimist. Bonds: Adventurer, Religious, Enemies. Occupation: Detective

Voice: Smooth and feminine

Attributes [hide]

Reirak Graybeard, Male Dwarf Adept 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Onyx (60 gp). Tourmaline (110 gp).


Social Check DCs


William Shirley, Male Human [Permalink]

Personal [hide]

Description: A 5'6" northern man, he wears blue painted combat armor at almost all times. He has a black handlebar mustache and slicked back black hair. His brown eyes lackadaisically let the world flow into them.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invites people to come help in his community garden.

History: Sold as a small child to a wizard, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Human conditions. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and human compassion

Ideals: Fighting, Philantrophist. Flaws: Racist. Bonds: Mentor. Occupation: Slave Trader

Voice: Speaks with squeezed throat

Attributes [hide]

William Shirley, Male Human Rogue 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp.


Social Check DCs


Rimple Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair is singed and shortened. His blue unseeing eyes seem to look past you.

Personality: He dislikes all the random violence that takes place in the east. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Gifted from a young age, Rimple studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business.

Ideals: Pacifist, Artistic, Gifted. Flaws: Ugly, Disease. Occupation: Doctor

Voice: Slow speaker

Attributes [hide]

Rimple Rofferton, Male Gnome Commoner 14
Small (3'5") Gnome, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 106 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 20 (+5)14 (+2) 14 (+2)15 (+2)
Skills Medicine +7, Nature +7
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Ignan
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 3000 gp. Star ruby (1500 gp). Fiery yellow corundum (1500 gp). Freshwater pearl (12 gp). Rose (20 gp). Deep blue spinel (200 gp). Blue quartz (12 gp). White opal (1500 gp). Rock crystal (20 gp). Citrine (20 gp). Onyx (20 gp). Emerald (1500 gp).


Social Check DCs

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