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NPC Generator

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Advanced [show]


Fenriz Absence, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears rags and sports a simple walking cane. He keeps his black hair in a pixie cut. His gold eyes dart from person to person.

Personality: He speaks before he thinks and is too direct. He is a ruthless business man, a trait he acquired from his mother.

History: Fenriz was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. After coming to the age of reason, Fenriz took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and to settle down with his crush

Ideals: Entrepeneur, Gifted. Flaws: Impulsive. Bonds: Poor, Has a crush, Adventurer. Occupation: Layabout

Voice: Booming voice

Attributes [hide]

Fenriz Absence, Male Tiefling Druid 4
Medium (5'9") Tiefling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 15 (+2)15 (+2)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 40 pp.


Social Check DCs


Gerbo Offund, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, but even with his fine clothing he looks run-down. His hair is golden and curly. His green eyes are passionate and lively.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Gerbo's homeland. Gerbo decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting. Bonds: Nature, Military, Immigrant. Occupation: Servant

Voice: Farmer accent

Attributes [hide]

Gerbo Offund, Male Gnome Warrior 13
Small (3'2") Gnome, Lawful Evil (CR 13)
Armor Class 13
Hit Points 121 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)14 (+2) 13 (+1)14 (+2)
Skills Intimidation +6, Investigation +6
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Elven
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nadarr Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses in white turtlenecks beneath a black coat with green slacks, and he perpetually has his hammer ready. He wears a deerstalker hat to cover his moderate length black crest. His eyes are likewise red. His teeth are white and perfect.

Personality: He has a massive crush on the younger sibling of the Stylist who has hired him part-time. He would rather hide behind his crafts than deal with other people.

History: Born in a small village he learned the ways of the warrior from his mother. He moved from fad to fad and when he turned 15 he discovered dancing. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss; and to settle down with his crush

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Attractive, Has a crush. Occupation: Stylist

Voice: Low rumbling, strings words together

Attributes [hide]

Nadarr Imbixtellrhyst, Male Dragonborn Warlock 9
Medium (6'3") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 63 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)13 (+1) 12 (+1)18 (+4)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 13000 sp. Large well-done wool tapestry (500 gp). Silver comb with moonstones (1000 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). 1 Minor magic item.


Social Check DCs


Adrik Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is wearing a long, brown cloak. His white hair is thinning but still full. His blue eyes are slightly larger than normal.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a small toy that he constantly fidgets with.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Adrik took refuge in the old dungeon and found the beat up bastard sword and armor he uses now. He now spends his time doing works of charity.

Motivation: He seems to be bored by most things; and to clean up the streets

Ideals: Athletic, Philantrophist. Flaws: Addict, Mundane. Bonds: Guardian, Nature. Occupation: Navigator

Voice: American accent

Attributes [hide]

Adrik Rumnaheim, Male Dwarf Expert 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +5

Possessions: 270 gp.


Social Check DCs

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