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NPC Generator

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Advanced [show]


Tûmhom Kenley, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears a yellow collared shirt and tan pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is golden and very short. He has a tattooed face.

Personality: He never swears and excessively uses polite adverbs when speaking. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the west, but his parents moved at a very young age to the north. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and he loathes his own lifestyle

Ideals: Optimist. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Mason

Voice: Speaks with a cold

Attributes [hide]

Tûmhom Kenley, Male Half-Orc Barbarian 5
Medium (5'9") Half-Orc, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 42 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)10 (+0) 15 (+2)12 (+1)
Skills Acrobatics +7, Medicine +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +5

Possessions: 5000 sp. Bloodstone (60 gp). Amber (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilthur Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears bulky red painted plate armor. He carries a battered monstrous two handed axe and tarnished sai as well. He has a small bristly mustache and wavy auburn hair. He has gleaming, smiling amber eyes.

Personality: Stoic and calm, he prefers to meditate than take action. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Gilthur hails from a village terrorized by illithids. Through the years after Gilthur was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Gilthur's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Disciplined. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Painter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gilthur Gorunn, Male Dwarf Fighter 6
Medium (4'2") Dwarf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 53 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)16 (+3) 13 (+1)12 (+1)
Skills Investigation +6, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Celestial, Elven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: Moonstone (20 gp). Carnelian (20 gp). Rich purple corundum (800 gp). Peridot (20 gp).


Social Check DCs


Mamnen Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears a fine chain shirt which he covers with green colored cloaks and clothing. His left leg appears badly burned and disfigured. His white hair is lengthy. His eyes are likewise gold. His teeth are white and perfect.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with a lost civilization.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Ideals: Joker, Gifted. Bonds: Attractive, Adventurer. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Mamnen Charisma, Male Tiefling Rogue 8
Medium (5'10") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 45 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)16 (+3) 16 (+3)18 (+4)
Skills Intimidation +7, Survival +6
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon, Giant
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 400 gp. Chalcedony (30 gp). Hematite (16 gp).


Social Check DCs


Norman Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses in collared shirts and wears a proper scarf over his head. His hair is black and curly. His violet eyes lackadaisically let the world flow into them.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the west was not economically sound they moved to his current location. He has worked as a Miner like his mother before him.

Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg

Ideals: Passionate. Bonds: Immigrant, Slave, Job, Religious. Occupation: Miner

Voice: Relaxed voice

Attributes [hide]

Norman Wilmont, Male Half-Elf Barbarian 13
Medium (5'6") Half-Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 100 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4

Possessions: 400 pp. Large well-done wool tapestry (100 gp). Jeweled electrum ring (2000 gp). Gold and topaz bottle stopper cork (1600 gp). Solid gold idol (1000 gp). A small bag of saffron. (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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