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NPC Generator

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Advanced [show]


Lance Yorke, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in white turtlenecks beneath a blue coat with white slacks. He wears his auburn hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: He loves telling others what to do and how they should feel about things. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Lance took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Navigator, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Opinionated, Gifted. Flaws: Mundane. Bonds: Job. Occupation: Jeweler

Voice: Speaks with lips pursed

Attributes [hide]

Lance Yorke, Male Human Aristocrat 11
Medium (5'2") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 83 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)12 (+1) 8 (-1)16 (+3)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 1400 gp. Smoky quartz (80 gp). Chrysoprase (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Burto Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long golden hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. Energy wise he seems alert and responsive.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants revenge against illithids.

Ideals: Fighting, Justice, Professionalism. Bonds: Attractive, Immigrant. Occupation: Cook

Voice: Prounounces S like Z

Attributes [hide]

Burto Shadowquick, Male Halfling Warrior 3
Small (3'3") Halfling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Naill Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft red waves gently in the breeze. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are blue.

Personality: Naill hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is afraid of women and trembles around them

History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naill fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Artistic, Fighting. Flaws: Shy. Bonds: Rich. Occupation: Apothecary

Voice: Speaks with back of mouth

Attributes [hide]

Naill Sherman, Male Half-Elf Aristocrat 7
Medium (5'10") Half-Elf, Neutral Good (CR 7)
Armor Class 11
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)15 (+2) 12 (+1)10 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven, Auran, Draconic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: Deep blue spinel (1400 gp).


Social Check DCs


Gerard Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is fair and his fingers are delicate and long. He has black hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is calm most of the time but flees social interaction. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerard is combative with any and all who dare try his patience in the slightest.

History: He was born into a rich family. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Justice, Gifted. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Doctor

Voice: Russian accent

Attributes [hide]

Gerard Goltorah, Male Half-Elf Monk 14
Medium (5'0") Half-Elf, Neutral Evil (CR 14)
Armor Class 12
Hit Points 110 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)17 (+3) 14 (+2)14 (+2)
Skills Perception +7, Performance +7
Senses Passive Perception 17
Languages Common, Elven, Gnoll, Terran, Abyssal
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2

Possessions: 3000 gp. Coral (60 gp). Moonstone (40 gp). Smoky quartz (40 gp). Eye agate (16 gp). Azurite (16 gp). Smoky quartz (40 gp). Hematite (16 gp). Tourmaline (60 gp). Rose (40 gp). Peridot (40 gp). Golden yellow topaz (500 gp). Star ruby (1100 gp). Brown-green garnet (60 gp). Red garnet (60 gp). 1 Medium magic item.


Social Check DCs

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