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NPC Generator

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Advanced [show]


Adelard Walcott, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair has been sun bleached extensively. His eyes are brown and beady.

Personality: Abrasive and pushy, he has a hard time making friends. He is a ruthless business man, a trait he acquired from his father.

History: Born in the west to a Mason, Adelard learned a great deal about his father's area of expertise. His childhood dream was to be a Mercenary, but he was a colossal failure. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He desires power and/or immortality; and to be a mercenary again

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Mason

Voice: Relaxed voice

Attributes [hide]

Adelard Walcott, Male Human Cleric 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 33 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)15 (+2) 14 (+2)10 (+0)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Giant, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp.


Social Check DCs


Gilbert Fasharash, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft tan waves gently in the breeze. His golden hair is styled in orderly dreadlocks. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a massive crush on the younger sibling of the Body Guard who has hired him part-time. Energy wise he seems alert and responsive.

History: He is the product a well kept family trust fund and as such has never really known need. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town working and never settling down anywhere, but has fallen for a local Seamstress. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has money and likes to spend it.

Ideals: Professionalism. Flaws: PTSD. Bonds: Rich, Has a crush, Slave. Occupation: Body Guard

Voice: Slow speaker

Attributes [hide]

Gilbert Fasharash, Male Half-Elf Warlock 5
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 10 (+0)14 (+2)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 10
Languages Common, Elven, Gnome, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 800 gp. Solid gold idol (1000 gp). Silver ewer (80 gp). Cloth of gold vestments (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp).


Social Check DCs


Zook Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a moderate pudge and is not very fit. His hair is golden and curly. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is a hateful person. He taunts others and blames them for his problems. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Zook was raised in a hard working conservative environment. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He became a Brewer soon after.

Motivation: Seeks redemption.

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Job. Occupation: Brewer

Voice: Loud with bravado

Attributes [hide]

Zook Nucklestamp, Male Gnome Commoner 1
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)18 (+4) 13 (+1)17 (+3)
Skills Persuasion +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Celestial, Terran, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Gilthur Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a robe, a symbol of strength around his neck, and a quarterstaff on his belt. He has moderate length chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gilthur was born in the north. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical, Persistence. Flaws: Terse. Occupation: Barrister

Voice: Voice breaks

Attributes [hide]

Gilthur Torevir, Male Dwarf Wizard 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 17 (+3)11 (+0)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 140 gp. Deep green spinel (160 gp).


Social Check DCs

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