Beast Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a long, tan, dusty cloak. He has a moderate pudge and is not very fit. His cinnamon fur is kept up in a ponytail inside a deerstalker hat. His eyes are yellow and he is always smoking a pipe.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He never wears the same outfit twice, unless he absolutely has to.
History: Beast was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: Sabotage a competitor; and he is terrified, and will act out of fear
Ideals: Optimist, Artistic. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Spice Merchant
Voice: Speaks in third person
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 4)
Armor Class 14
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 400 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Chain shirt. 1 Masterwork Heavy steel shield.
Hûmgrat Riley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his long red hair kept up in a rat tail. His eyes are likewise blue.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Hûmgrat abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: He has money and likes to spend it; and a strong sense of loyalty to half-orc people
Flaws: Racist, Disease. Bonds: Adventurer, Military, Rich. Occupation: Ploughman
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Giant, Ignan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 200 gp. Large well-done wool tapestry (400 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Brass mug with jade inlays (400 gp). Silver chalice with lapis lazuli gems (180 gp).
Brottor Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 3'11" and typically wears a sleeveless long coat of deep violet leather and dull brown iron scale mail. His right hand appears badly burned and disfigured. He is bald on top and has large auburn tufts of hair around his ears. His eyes are a pleasant gray.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born to a pair of adventurers, Brottor grew up listening to his mother's many stories. He found a children's book about a Dwarf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has built up a small fortune and can afford his own way.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Bellfounder
Voice: Dutch accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 14 (+2) | 17 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Undercommon, Auran
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 270 gp.
Adrex Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man wears a worn and beaten armor. His clothes are grease stained in places. His rusty crest is drawn into a tight pony tail with a dagger scrunchie. His gold eyes have a joyful gleam in them most of the time.
Personality: He is overprotective of those who hire his services. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Adrex was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home.
Ideals: Gifted. Bonds: Poor, Immigrant, Guardian, Adventurer. Occupation: Stableman
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 10)
Armor Class 12
Hit Points 61 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 |
Possessions: 1000 gp. Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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