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NPC Generator

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Advanced [show]


Edge Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white fur is kept up in a ponytail inside a top hat. His yellow unseeing eyes seem to look past you.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has all his life been fascinated with poetry.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with vampirism at a very young age, Edge has worked very hard to control his curse. He has never given up on his poetry dream.

Motivation: He seems to be bored by most things.

Ideals: Artistic. Flaws: Disease, Mundane. Bonds: Attractive. Occupation: Laborer

Voice: Sleepy voice

Attributes [hide]

Edge Of Claws, Male Tabaxi Commoner 10
Medium (6'1") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 49 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)13 (+1) 8 (-1)12 (+1)
Skills Perception +3, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Goblin
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 230 pp.


Social Check DCs


Lone Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is renowned for his bright red suits and hats, and he perpetually has his morningstar ready. His fur is black, silky, and of moderate length. His eyes are a pleasant copper.

Personality: He is irascible and easily irritated. He uses divination through singing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Painter arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer. Occupation: Painter

Voice: Dark and ominous

Attributes [hide]

Lone Shore, Male Tabaxi Expert 6
Medium (5'1") Tabaxi, Neutral Evil (CR 6)
Armor Class 13
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)13 (+1) 11 (+0)16 (+3)
Skills Arcana +4, Performance +6
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 3000 sp. Golden yellow topaz (800 gp). 1 Minor magic item.


Social Check DCs


Tim Moreno, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes are slightly larger than normal.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a small toy that he constantly fidgets with.

History: Tim hails from a village terrorized by gnolls. He worked as a nervous Barkeep and found it very stressful. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Tim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: To unite with his brother; and further expansion of business

Flaws: Shy, Addict. Bonds: Enemies, Job, Family. Occupation: Barkeep

Voice: Tuts and clicks tongue

Attributes [hide]

Tim Moreno, Male Half-Elf Aristocrat 14
Medium (5'3") Half-Elf, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 87 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)15 (+2) 12 (+1)15 (+2)
Skills Deception +7, Medicine +6
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Halfling
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1

Possessions: 4000 gp. Coral (110 gp). Tourmaline (110 gp). Moonstone (80 gp). Black pearl (1200 gp). Black pearl (1200 gp). Obsidian (15 gp). Iolite (80 gp). 1 Medium magic item.


Social Check DCs


Duergath Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'0" and is a bit bulky. He is very muscular particularly in the legs. He wears black trousers with green and black striped suspenders. He wears various colorful collared shirts. His auburn hair is still thick. He has gleaming, smiling blue eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Logical. Bonds: Rich, Nature. Occupation: Assassin

Voice: Pronounces difficult words wrong

Attributes [hide]

Duergath Balderk, Male Dwarf Ranger 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)10 (+0) 11 (+0)12 (+1)
Skills History +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 260 gp.


Social Check DCs

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