Kassoon
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NPC Generator

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Advanced [show]


Qemuel Doom, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is cut close to his head. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: He will rave to anyone who will listen. He is skeptical of what others tell him and is slow to trust.

History: He served in the navy to pay for his family's outstanding loans. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Entrepeneur. Flaws: Insane, Shy. Bonds: Military, Religious. Occupation: Locksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Qemuel Doom, Male Tiefling Rogue 13
Medium (5'9") Tiefling, Chaotic Good (CR 13)
Armor Class 11
Hit Points 57 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)15 (+2) 13 (+1)16 (+3)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +5

Possessions: 900 pp. Aquamarine (1600 gp). Golden yellow topaz (1600 gp). Sard (20 gp). Azurite (10 gp). Red garnet (110 gp). Golden yellow topaz (1600 gp). Emerald (700 gp). Pink pearl (110 gp). Eye agate (10 gp). 1 Minor magic item.


Social Check DCs


Hork Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in a clean blue cloak covering his clean studded leather. His golden hair is kept up in a ponytail inside a top hat. He wears a mask on his face.

Personality: He is extraordinarily eccentric. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was always a brilliant, if unscrupulous mind. When Hork reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Many orcs want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Logical. Flaws: Insane. Bonds: Poor, Enemies, Military. Occupation: Weaver

Voice: Scottish accent

Attributes [hide]

Hork Cooper, Male Half-Orc Cleric 7
Medium (5'6") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 11 (+0)8 (-1)
Skills Religion +5, Stealth +5
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: Just what you see.


Social Check DCs


Shedinn Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses well, typically a more casual-formal manner. His bronze crest is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town working and never settling down anywhere, but has fallen for a local Priest. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and wants his loneliness to end

Flaws: Insane, Antagonistic. Bonds: Attractive, Has a crush. Occupation: Armorer

Voice: Slow speaker

Attributes [hide]

Shedinn Hashphronyxadyn, Male Dragonborn Bard 9
Medium (6'1") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 49 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)12 (+1) 19 (+4)10 (+0)
Skills History +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Mozikth Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'3" northern man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brass crest is kept up in a ponytail inside a wide-brimmed hat. His gold eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, he is a well trained Healer. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He went to a religious school and was inspired by the priests there in charitable deeds. He tends to his Healer job now, and dutifully fulfills any obligations he has.

Motivation: To end his boredom; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Mundane. Bonds: Rich, Job, Religious, Family. Occupation: Healer

Voice: Smooth and feminine

Attributes [hide]

Mozikth Orexijandilin, Male Dragonborn Cleric 5
Medium (6'3") Dragonborn, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 13 (+1)12 (+1) 9 (-1)13 (+1)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs

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