Burto Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries a battered quarterstaff and tarnished longbow as well. His brown hair is braided into rings. His amber unseeing eyes seem to look past you.
Personality: Aggressive, abrasive, and angry, Burto embodies much of what other species detest in the Halflings. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Masseuse again; and balancing his hectic life and new fortune-teller responsibilities is difficult
Ideals: Fighting. Flaws: Disease, Antagonistic, Impulsive. Bonds: Military, Job. Occupation: Fortune-teller
Voice: Smoker's lung
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 43 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
Possessions: 7000 sp. Onyx (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cressel Pleasure, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is brown and curly. He has a tattooed face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Flattery will make him almost putty in your hands.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Cressel was left his father's suit of armor and trained in its use and care. He has dedicated himself to building a better trade route.
Motivation: He desires power and/or immortality.
Ideals: Athletic. Flaws: Selfish. Bonds: Poor, Adventurer, Military. Occupation: Map Maker
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 5)
Armor Class 10
Hit Points 27 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Halfling
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 400 gp. 1 Minor magic item.
Kilvar Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: 4'5" and lanky with angular features, he is an attractive figure. He sports tan clothing, slightly heavier than average wear. He has styled his white hair well, parting it to the right. His eyes are likewise violet.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: The child of a Brewer, who enjoyed hunting, Kilvar was taken on many hunting expeditions. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Antagonistic, PTSD. Bonds: Attractive, Nature. Occupation: Miner
Voice: Irish accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 19 (+4) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 120 pp.
Cockaby Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses like a well dressed Ruler does. His silver hair is knotted and matted. He wears large thick round spectacles.
Personality: He never swears and excessively uses polite adverbs when speaking. He has a habit of throwing himself into exceedingly dangerous situations.
History: His mother raised him in a mountain cabin. He has had some formal writing training, and achieved minor success. He inherited the family business which he has now maintained for 8 years.
Motivation: Wants to have a good time and be beloved; and balancing his hectic life and new ruler responsibilities is difficult
Ideals: Optimist, Artistic. Flaws: Impulsive. Bonds: Job, Nature. Occupation: Ruler
Voice: Excited and jittery
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 12)
Armor Class 13
Hit Points 75 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
Possessions: 3000 gp. Malachite (7 gp).
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