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NPC Generator

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Advanced [show]


Taklinn Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes have a joyful gleam in them most of the time.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Taklinn studied abroad. His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Taklinn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Passionate, Gifted. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Taklinn Battlehammer, Male Dwarf Commoner 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)15 (+2) 12 (+1)10 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 100 pp. Red spinel (90 gp). Rhodochrosite (4 gp). Blue quartz (4 gp). 1 Masterwork Common Melee.


Social Check DCs


Norman Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a worn and beaten armor. His hair is auburn and very short. He tend to wears goggles to shield his eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born several months after his mother was called into army service. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Gardener for hire.

Motivation: He would like to get married and retire; and he's in love

Flaws: Cynical, Impulsive. Bonds: Military, Job, Has a crush. Occupation: Gardener

Voice: German accent

Attributes [hide]

Norman Sylvaranth, Male Half-Elf Wizard 7
Medium (4'9") Half-Elf, Neutral Good (CR 7)
Armor Class 12
Hit Points 16 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Arcana +4, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: Just what you see.


Social Check DCs


Mordai Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a grey tunic with green highlights, and long pastel pants that bunch up around his shoes. His feathered hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. The war was a terrible time for him, and Mordai does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. After a long history of fighting, Mordai and his spouse have recently divorced.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Flaws: Ugly, Depressed, Antagonistic, PTSD. Bonds: Military. Occupation: Armorer

Voice: Australian accent

Attributes [hide]

Mordai Elusive, Male Tiefling Expert 2
Medium (5'9") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)16 (+3) 14 (+2)15 (+2)
Skills Investigation +5, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 80 pp.


Social Check DCs


Horza Beckwith, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears tight fighting clothing, which leaves very little to the imagination. His silver hair is cut short. His eyes, though not visible through his cowl, are amber.

Personality: Horza speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Horza fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him.

Ideals: Fighting, Impeccable, Justice. Flaws: Disease. Occupation: Engraver

Voice: Mousy voice

Attributes [hide]

Horza Beckwith, Male Half-Orc Adept 4
Medium (6'8") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 17 (+3)9 (-1)
Skills History +2, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 600 gp. Sard (20 gp). Rose (20 gp). Deep green spinel (40 gp). 1 Chain shirt. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs

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