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NPC Generator

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Shivering Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a pastel shirt with thin white vertical stripes and black pants and is in decent physical shape. His cinnamon fur is heavily combed to the left. His thin eyebrows rest above his beady hazel eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of a Ploughman, who enjoyed hunting, Shivering was taken on many hunting expeditions. When Shivering reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Flaws: Ugly. Bonds: Criminal record, Family, Nature, Military. Occupation: Navigator

Voice: Soothing and warm

Attributes [hide]

Shivering Shore, Male Tabaxi Wizard 7
Medium (5'9") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 9 (-1)13 (+1)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 70 pp. Brown-green garnet (160 gp). Moss agate (8 gp). Chrysoberyl (160 gp). Rock crystal (60 gp).


Social Check DCs


Drifting Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'4". He wears a violet cloak and cross-gartered brown stockings, and his gloved hand is found clutching a dagger. His beige fur is drawn into a tight pony tail with a skull scrunchie. He has green eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born at the edge of vast forest. A gifted student he started as a Guard, but he got bored and became a Sculptor. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: He's looking for his big break.

Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Nature, Job. Occupation: Sculptor

Voice: American accent

Attributes [hide]

Drifting Of Claws, Male Tabaxi Cleric 6
Medium (6'4") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 13 (+1)16 (+3)
Skills Insight +4, Intimidation +6
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 200 gp. Eye agate (8 gp). Black star sapphire (1500 gp). Golden yellow topaz (1100 gp). Sardonyx (20 gp).


Social Check DCs


Justin Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. His hair is chestnut, silky, and of moderate length. He has a dull look in his blue eyes.

Personality: Justin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born the only child of a wealthy merchant. Through the years after Justin was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Justin's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Extrovert, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Unemployed

Voice: Speaks with squeezed throat

Attributes [hide]

Justin Quinton, Male Human Monk 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)11 (+0) 12 (+1)9 (-1)
Skills Medicine +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 3000 sp.


Social Check DCs


Thradal Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man dresses in blue turtlenecks beneath a grey coat with green slacks. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and beady.

Personality: He is happy with his job as a Detective. He turns his eye from what people do, preferring to live and let live. He plays an instrument quite well.

History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Job, Nature. Occupation: Detective

Voice: Slow speaker

Attributes [hide]

Thradal Gorunn, Male Dwarf Rogue 3
Medium (4'1") Dwarf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 20 (+5)8 (-1) 15 (+2)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. 1 Chain shirt. 1 Chain shirt.


Social Check DCs

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