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NPC Generator

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Advanced [show]


Dalgal Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor. He carries with him a set of hammers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his auburn hair to look like a famous performer. His eyes, though not visible through his cowl, are amber.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born on a small isolated farm. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He is searching for what he claims is his rightful reward.

Motivation: Nothing but the best is good enough for him; and he has passion for adventuring and risk

Ideals: Fighting, Impeccable. Bonds: Adventurer, Nature, Debt. Occupation: Server

Voice: Old Prospector

Attributes [hide]

Dalgal Strakeln, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)15 (+2) 14 (+2)13 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Druidic
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 350 gp.


Social Check DCs


Quick Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He wears a top hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He has always had a great fascination with Tabaxi culture. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: When he was but 4 years old his parents immigrated from the west. He was taken as a slave by a traveling circus and forced to perform He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: A strong sense of loyalty to Tabaxi people; and tabaxi compassion

Flaws: Racist. Bonds: Attractive, Immigrant, Rich, Slave. Occupation: Priest

Voice: Pronounces difficult words wrong

Attributes [hide]

Quick Shoe, Male Tabaxi Cleric 4
Medium (5'5") Tabaxi, Lawful Evil (CR 4)
Armor Class 14
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 15 (+2)9 (-1) 16 (+3)9 (-1)
Skills Stealth +6, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Quarion Azzo, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. With bright brown hair and a scraggly beard. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Calm and collected, he is a well trained Sellsword. Further he is a bit of a stoner and is frequently out of it.

History: Quarion was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult; and wants to open a new tavern

Flaws: Addict. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Sellsword

Voice: Cold and demanding tone

Attributes [hide]

Quarion Azzo, Male Half-Elf Wizard 4
Medium (5'0") Half-Elf, Lawful Evil (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 3000 cp. 1 Superior lock. 1 Bullseye lantern.


Social Check DCs


Mozikth Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears blue leather gloves, a blue jacket, and tight pants. His crest is bronze and curly. His eyes are likewise red. His teeth are white and perfect.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Mozikth was born with his mother's beautiful face. He moved out east to avoid the crime he committed. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Joker. Flaws: Addict. Bonds: Attractive, Rich, Criminal record. Occupation: Navigator

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Mozikth Wystongjiir, Male Dragonborn Adept 7
Medium (6'4") Dragonborn, True Neutral (CR 7)
Armor Class 11
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)9 (-1) 13 (+1)12 (+1)
Skills Deception +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 9000 sp. Chrysoberyl (150 gp). Chalcedony (70 gp). Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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