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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Jabbie Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He is bristling with hidden weapons, mostly crossbows and shortspears. His silver hair is singed and shortened. His violet eyes dart from person to person to random spaces in the air.

Personality: Jabbie is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Jabbie was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Jabbie decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and he has a rivalry with the church that dominates his actions

Ideals: Extrovert, Optimist. Flaws: Ugly. Bonds: Criminal record, Religious. Occupation: Fisher

Voice: Uses lots of figures of speech

Attributes [hide]

Jabbie Garrick, Male Gnome Fighter 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 44 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 19 (+4)13 (+1) 15 (+2)17 (+3)
Skills Athletics +2, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Baern Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are likewise gray.

Personality: He is calm most of the time but flees social interaction. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He has achieved small success as a Merchant.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Artistic. Flaws: Ugly, Shy, Racist. Bonds: Poor, Job. Occupation: Merchant

Voice: Scratchy, weak

Attributes [hide]

Baern Gorunn, Male Dwarf Adept 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)18 (+4) 13 (+1)7 (-2)
Skills Nature +6, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Celestial, Abyssal, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 3000 cp.


Social Check DCs


Charles Darlington, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and is wearing a long, white cloak. His right leg appears badly burned and disfigured. His auburn hair is knotted and matted. His blue eyes lackadaisically let the world flow into them.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the south. Like his mother and his brother before him, after school he went straight into learning to become a Stableman. He now owns his own business.

Motivation: To find somewhere to settle down; and he is content

Ideals: Impeccable, Logical. Flaws: Mundane. Bonds: Immigrant, Job. Occupation: Stableman

Voice: Eastern European accent

Attributes [hide]

Charles Darlington, Male Human Bard 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)12 (+1) 17 (+3)13 (+1)
Skills Stealth +4, Survival +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 30 gp. 1 Banded mail.


Social Check DCs


Gerard Alton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he sports blue clothing, slightly heavier than average wear. His auburn hair is slicked back into a classic pompadour. His amber eyes are passionate and lively.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a minor phobia of water and hates getting wet.

History: Gerard lived on a farm with his mother, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He feels threatened by others; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Shy, Fearful. Bonds: Poor, Family. Occupation: Miner

Voice: Shortens vowels

Attributes [hide]

Gerard Alton, Male Human Bard 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)10 (+0) 14 (+2)14 (+2)
Skills History +2, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Just what you see.


Social Check DCs

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