Nazdûg Winthrop, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears white leather gloves, a white jacket, and tight pants. His golden hair is kept up in a ponytail inside a feathered hat. His violet eyes dart from person to person to random spaces in the air.
Personality: Nazdûg wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born to a Sculptor, his father struggled to pay the bills. In his 16th year, his parents were killed by a goblins raid, leaving Nazdûg alone in the world. After a stint in an orphanage, he was adopted. He tends to his Courier job now, and dutifully fulfills any obligations he has.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.
Ideals: Athletic, Disciplined. Bonds: Job, Poor, Enemies. Occupation: Courier
Voice: Whispers
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Good (CR 13)
Armor Class 13
Hit Points 26 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 |
Possessions: 2000 gp. Moonstone (30 gp). Deep green spinel (80 gp). Freshwater pearl (14 gp). Zircon (30 gp). Obsidian (14 gp). 1 Minor magic item. 1 Minor magic item.
Euron Chance, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his purple hair in a pixie cut. He has black eyes and a white hat with a black feather.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Around other people he will do his best to conceal his emotions and appear jolly.
History: Euron was raised in a hard working conservative environment. He worked as a nervous Adventurer and found it very stressful. He left for the west, certain he would find work there.
Motivation: His religion dominates his actions; and to be a stylist again
Flaws: Antagonistic, Shy. Bonds: Attractive, Job, Immigrant, Religious. Occupation: Adventurer
Voice: Irish accent
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 6)
Armor Class 11
Hit Points 33 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 900 gp. Zircon (70 gp). Amethyst (100 gp). Black opal (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oskar Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'0", this man wears very tight pants and wife beaters, though occasionally he sports a brown coat. He wears his hair in dreadlocks. He wears large thick round spectacles.
Personality: He likes to make people angry or surprised. He enjoys reading and quiet.
History: He got into the Butcher business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He ran away from his former home and has been making his living as a Butcher for the past few years.
Motivation: He's repulsed by the PC; and he is content
Ideals: Logical. Flaws: Antagonistic, Mundane. Bonds: Job, Religious. Occupation: Butcher
Voice: High pitched, excited
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 10)
Armor Class 9
Hit Points 68 (10d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 17 (+3) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 |
Possessions: White pearl (130 gp). Deep blue spinel (800 gp). Blue quartz (6 gp). Rich purple corundum (400 gp). Tourmaline (130 gp).
Hamil Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is knotted and matted. His gray eyes lackadaisically let the world flow into them.
Personality: Hamil is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He believes the world needs to unite to get rid of gnolls once and for all.
History: Born in a small village he learned the ways of the warrior from his mother. He struck it rich when he found rare goods in large quantities. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Hamil was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: He is greedy; and he wants revenge against gnolls
Ideals: Extrovert, Fighting. Bonds: Attractive, Enemies, Rich. Occupation: Bookbinder
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Celestial, Terran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1 Half-Plate. 1 Darkwood Shield.
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