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NPC Generator

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Advanced [show]


Arnold Tatum, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has a large violet mantle and cape that has been intricately interwoven into his yellow robe. His chestnut hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He is overprotective of those who hire his services. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in the north, but his parents moved at a very young age to the south. Arnold was born on a far northern island where he grew up under the tutelage of his father, an expert Map Maker. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To protect his home; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Guardian, Mentor. Occupation: Map Maker

Voice: Voice breaks

Attributes [hide]

Arnold Tatum, Male Human Adept 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 70 gp.


Social Check DCs


Bharash Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brass crest is singed and shortened. His red eyes are slightly larger than normal.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Bharash was left his father's suit of armor and trained in its use and care. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: He is unsatisfied with his job; and meet up once more with his childhood friend

Flaws: Ugly. Bonds: Adventurer, Enemies, Job, Military. Occupation: Courier

Voice: Spits and sputters

Attributes [hide]

Bharash Jerynomonis, Male Dragonborn Monk 9
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 60 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills Insight +4, Intimidation +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lamlis Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is well dressed, constantly wearing a tan suit, brown shirt, and blue tie. His red hair is cut short with large spiked bangs in the front. His violet eyes dart from person to person.

Personality: He is almost excessively polite to everyone, even when angry. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was always a brilliant, if unscrupulous mind. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Optimist, Logical. Flaws: Shy, Insane. Bonds: Attractive. Occupation: Scribe

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lamlis Koehlanna, Male Elf Warrior 3
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 11000 cp.


Social Check DCs


Thorpe Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a cross on it. His black hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the recently deceased. He does not trust anyone and sleeps with one eye open.

History: Thorpe hails from a village terrorized by dire rats. His father was very strict, and drilled into him lessons on being the perfect gentleman. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Thorpe was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Gifted, Impeccable. Flaws: Ugly, Insomniac. Bonds: Enemies. Occupation: Bounty Hunter

Voice: Russian accent

Attributes [hide]

Thorpe Wiseacre, Male Halfling Barbarian 3
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Elven, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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