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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Quarethon Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man wears skinny pants and wears a brown and grey robe with the hood down. His clothes are grease stained in places. He has silver crest. He wears crescent spectacles with a black brim.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born at the edge of vast forest. He was taken as a slave by a traveling circus and forced to perform He inherited the family business which he has now maintained for 2 years.

Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business

Bonds: Poor, Immigrant, Job, Slave, Nature. Occupation: Fisher

Voice: Low rumbling, strings words together

Attributes [hide]

Quarethon Xephyrbahnor, Male Dragonborn Cleric 5
Medium (6'1") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)13 (+1) 17 (+3)12 (+1)
Skills Performance +4, Religion +4
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 10000 cp.


Social Check DCs


Rimmon Madness, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in blue turtlenecks beneath a brown coat with yellow slacks. His hair is blue, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Energy wise he seems alert and responsive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his father's forge. He's also a talented Courier, but doesn't like to broadcast it.

Motivation: Expand his business; and further expansion of business

Ideals: Athletic, Professionalism. Bonds: Attractive, Job, Slave. Occupation: Scribe

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Rimmon Madness, Male Tiefling Paladin 8
Medium (6'4") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 55 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)16 (+3) 12 (+1)16 (+3)
Skills Arcana +6, Investigation +6
Senses Passive Perception 11
Languages Common, Goblin, Gnoll, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gildmak Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears just a grey suit. His head has been shaved. He is baby faced.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He served in the navy to pay for his family's outstanding loans. Like his mother and his brother before him, after school he went straight into learning to become a Mason. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he is terrified, and will act out of fear

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Military, Job. Occupation: Mason

Voice: Italian accent

Attributes [hide]

Gildmak Goodearth, Male Halfling Rogue 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills Animal Handling +5, Athletics +3
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 60 pp. 8 Acid flasks.


Social Check DCs


John Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a rose on it. His red hair is cut short. His blue eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Impulsive. Bonds: Guardian, Nature, Criminal record. Occupation: Unemployed

Voice: Speaks through clenched teeth

Attributes [hide]

John Ramsay, Male Human Ranger 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 35 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 18 (+4)11 (+0) 15 (+2)8 (-1)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs

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