Mreksh Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'7" and wears suspenders and pastel workpants. His shirt is black, and he wears a heavy pastel leather apron most of the time. His right hand appears badly burned and disfigured. He has styled his red crest well, parting it to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of a Miller, who enjoyed hunting, Mreksh was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Body Guard
Voice: Jittery and nervous
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 18 (+4) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Gnome
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 |
Possessions: 2000 sp.
Uraim Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and is typically in his Brewer uniform. He wears his red hair up. His violet eyes are slightly larger than normal.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Flattery will make him almost putty in your hands.
History: From birth he was tutored by a cruel and relentless mentor. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Brewer for hire.
Motivation: To be a Stylist again; and further expansion of business
Ideals: Philantrophist. Flaws: Antagonistic, Selfish. Bonds: Job, Mentor. Occupation: Brewer
Voice: Creaky witch voice
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 17 (+3) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Arannis Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 4'10", this man is wearing the road beaten gear of a warrior. He has wavy red hair. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arannis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Justice, Artistic. Bonds: Attractive, Poor. Occupation: Architect
Voice: Excited and jittery
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 14 (+2) | 17 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Goblin, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. Chalcedony (30 gp). Peridot (30 gp). Aquamarine (200 gp). 1 Minor magic item. 1 Minor magic item.
Dreali Evans, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of bastard swords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His blonde hair is still thick. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Gifted from a young age, Dreali studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and to prove his worth to the world
Ideals: Fighting, Optimist, Gifted. Flaws: Impulsive. Bonds: Attractive, Mentor. Occupation: Guard
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 400 gp. 1 Masterwork studded leather.
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