Efferil Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many grey ritualistic tattoos. He is wearing a perfectly clean shirt and pair of pants. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Sold as a small child to a slaver, Efferil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To prove his worth to the world; and to reunite with his old friends
Flaws: Insane, Terse, Impulsive. Bonds: Attractive, Mentor, Adventurer. Occupation: Jeweler
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 10)
Armor Class 11
Hit Points 49 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 3 |
Possessions: Black pearl (1200 gp). Violet garnet (1200 gp). Violet garnet (1200 gp). Golden yellow topaz (1200 gp). Blue quartz (5 gp). Red spinel (100 gp). Aquamarine (1200 gp). 1 Minor magic item. 1 Minor magic item.
Cimer Caution, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'7". He wears a black cloak and cross-gartered blue stockings, and his gloved hand is found clutching a falchion. His hair is red and very short. He has several tiny aquamarine earrings on each ear.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.
Motivation: Money/treasure; and he's repulsed by the pc
Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Rich, Mentor. Occupation: Mortician
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 24 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
Possessions: 200 gp.
Aerdeth Raethran, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses in red turtlenecks beneath a brown coat with black slacks. His hair is greying and his face has many wrinkles. His eyes are likewise brown.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Around other people he will do his best to conceal his emotions and appear jolly.
History: Aerdeth lived on a farm with his father, near the main road leading to a nearby town. Through the years after Aerdeth was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Aerdeth's father didn't care for him much, and the feeling was mutual. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A strong sense of loyalty to Elven people; and his spouse's relatives view him with great suspicion
Flaws: Antagonistic, Shy, Racist. Bonds: Family, Adventurer. Occupation: Fletcher
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 11 (+0) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Druidic, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 100 gp. 4 Thunderstones.
Darrow Underbough, Male Halfling [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. He carries with him a set of halberds on his belt, each one with a ruby on the hilt. His white hair is kept up in a ponytail inside a wide-brimmed hat. He has a dull look in his gray eyes.
Personality: He is a Painter first and foremost. He believes firmly that knowledge should be universal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Halfling Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He then took over the family business and is one of the better Painter for hire.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Job, Military, Adventurer. Occupation: Painter
Voice: Middle-eastern accent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 12)
Armor Class 16
Hit Points 64 (12d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 20 (+5) | 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 3d10+0, Ranged +9 / 3d10+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 2000 gp. Jasper (30 gp). Onyx (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!

