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NPC Generator

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Advanced [show]


Randal Spaulding, Male Human [Permalink]

Personal [hide]

Description: He usually wears his blue robe and has his pickaxe always slung over his shoulder. He is portly but not overly obese. He wears a small hat to cover his moderate length auburn hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his sister; and regain custody of his son

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Randal Spaulding, Male Human Sorcerer 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 150 gp.


Social Check DCs


Gnarsh Lindsay, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with finding treasure.

History: He was born in the south, but his parents moved at a very young age to the west. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant, Debt. Occupation: Mason

Voice: Booming voice

Attributes [hide]

Gnarsh Lindsay, Male Half-Orc Druid 1
Medium (5'7") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 18 (+4)16 (+3) 14 (+2)7 (-2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Aquan, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 sp.


Social Check DCs


Uthemar Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and wears a robe, a symbol of the sun god around his neck, and a sickle on his belt. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are hazel.

Personality: Calm and collected, he is a well trained Stylist. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Uthemar's homeland. Uthemar decided to take the middle way and become a bodyguard. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Sabotage a competitor; and to find somewhere to settle down

Ideals: Fighting, Logical. Flaws: Mundane. Bonds: Job, Immigrant. Occupation: Stylist

Voice: Slow speaker

Attributes [hide]

Uthemar Xiloscient, Male Elf Druid 3
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)17 (+3) 14 (+2)9 (-1)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Abyssal, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs


Pelt Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tight fighting clothing, which leaves very little to the imagination. His fur is white and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in the east to a Tailor, Pelt learned a great deal about his father's area of expertise. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Job, Criminal record. Occupation: Tailor

Voice: Mousy voice

Attributes [hide]

Pelt Shoe, Male Tabaxi Ranger 2
Medium (6'7") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)15 (+2) 12 (+1)14 (+2)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Auran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 220 gp. 1 Bullseye lantern.


Social Check DCs

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