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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Hamil Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. His long brown hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is afraid of men and trembles around them

History: Sold as a small child to a brothel owner, Hamil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Mentor, Nature. Occupation: Blacksmith

Voice: Rolls R's

Attributes [hide]

Hamil Sunmeadow, Male Halfling Paladin 2
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)13 (+1) 12 (+1)16 (+3)
Skills History +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp. Violet garnet (200 gp). 1 Breastplate.


Social Check DCs


Fargrim Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. His auburn hair is kept up in a ponytail inside a deerstalker hat. He has violet eyes and a green hat with a grey feather.

Personality: Stoic and calm, he prefers to meditate than take action. He is harsh and unforgiving.

History: He got into the Fletcher business at a young age. He struck it rich when he found rare goods in large quantities. He has worked as a Fletcher like his father before him.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Fletcher

Voice: Tuts and clicks tongue

Attributes [hide]

Fargrim Orcfoe, Male Dwarf Barbarian 7
Medium (4'3") Dwarf, Neutral Good (CR 7)
Armor Class 11
Hit Points 66 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)12 (+1) 15 (+2)10 (+0)
Skills Insight +5, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 90000 cp. Tiger eye turquoise (7 gp). Rhodochrosite (7 gp). Jet (70 gp).


Social Check DCs


Shedinn Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his long white crest kept up in a rat tail. His eyes, though not visible through his cowl, are gold.

Personality: He is a Apothecary first and foremost. He believes firmly that knowledge should be universal. He invites people to come help in his community garden.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. There was a wharf not far from home where he often wandered off to fish. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist. Bonds: Attractive, Job, Rich, Nature. Occupation: Apothecary

Voice: Middle-eastern accent

Attributes [hide]

Shedinn Yarjerit, Male Dragonborn Warlock 7
Medium (6'4") Dragonborn, Neutral Good (CR 7)
Armor Class 11
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)14 (+2) 12 (+1)16 (+3)
Skills Investigation +5, Performance +6
Senses Passive Perception 11
Languages Common, Auran, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 1000 gp. Freshwater pearl (8 gp). 1 Minor magic item.


Social Check DCs


Nutae Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'8" when asserting himself. He wears a small hat to hide his balding. His amber eyes peer out from beneath his small tan hat.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy and tries to find solutions quickly.

History: He was born several months after his mother was called into army service. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He is compelled to act according to his religious beliefs; and he has decided he is irredeemable

Ideals: Persistence. Flaws: Lazy. Bonds: Military, Criminal record, Religious. Occupation: Cook

Voice: Jamaican accent

Attributes [hide]

Nutae Meliamne, Male Elf Commoner 4
Medium (4'8") Elf, True Neutral (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 10 (+0)10 (+0) 18 (+4)16 (+3)
Skills Athletics +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +6

Possessions: 39000 sp.


Social Check DCs

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