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NPC Generator

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Advanced [show]


Enialis Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is an epitome of beauty. His blonde hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he's looking for his big break

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Weaver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Enialis Berevan, Male Half-Elf Aristocrat 5
Medium (5'0") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 50 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)16 (+3) 13 (+1)10 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Halfling, Goblin, Gnome
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Trail Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His lavender fur is lengthy. He is baby faced.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's looking for his big break; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Impeccable. Flaws: Disease, Secretive. Bonds: Immigrant, Adventurer. Occupation: Server

Voice: growls and snarls, animalistic

Attributes [hide]

Trail Plume, Male Tabaxi Warlock 7
Medium (6'9") Tabaxi, Chaotic Good (CR 7)
Armor Class 14
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)15 (+2) 13 (+1)16 (+3)
Skills Animal Handling +4, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Giant, Celestial
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 12000 sp. Brass mug with jade inlays (200 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). A silver and pearl hairclip (30 gp).


Social Check DCs


Ozyman Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a faded coat and loose pants complete with feathered hat. His hair is short and golden. His brown eyes dart from person to person.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised in a white middle class family as the only child. His father was very strict, and drilled into him lessons on being the perfect gentleman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and wishes to resurrect an old love

Ideals: Optimist, Impeccable. Flaws: Mundane. Bonds: Family, In love. Occupation: Bookbinder

Voice: Pronounces O like U

Attributes [hide]

Ozyman Quickstep, Male Halfling Monk 7
Small (3'3") Halfling, Lawful Evil (CR 7)
Armor Class 13
Hit Points 33 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills Performance +4, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Aquan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp. Golden yellow topaz (900 gp).


Social Check DCs


Shamash Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. He has a moderate pudge and is not very fit. His red crest is lengthy. His half smiles and gold eyes are beguiling and draw you in.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A powerful necromancer made him what he is. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Antagonistic, Secretive. Bonds: Attractive, Mentor, Rich. Occupation: Brewer

Voice: Raspy

Attributes [hide]

Shamash Umbyrphrael, Male Dragonborn Ranger 7
Medium (6'8") Dragonborn, Lawful Evil (CR 7)
Armor Class 11
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)11 (+0) 13 (+1)12 (+1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 8000 sp.


Social Check DCs

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