Mormog Ridley, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He wears his hair in dreadlocks. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He snorts whenever he laughs or is feeling confident. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Gifted from a young age, Mormog studied abroad. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Athletic, Gifted. Flaws: Ugly, Secretive. Bonds: Criminal record. Occupation: Laborer
Voice: German accent
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Evil (CR 11)
Armor Class 9
Hit Points 63 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Celestial, Elven, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1600 gp. Azurite (16 gp). Black pearl (300 gp). White pearl (120 gp). Blue quartz (16 gp). Tourmaline (120 gp). Rock crystal (20 gp). Sard (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Felgrat Everleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he usually wears his red robe and has his scythe always slung over his shoulder. He has moderate length chestnut hair. His thin eyebrows rest above his beady violet eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Flattery will make him almost putty in your hands.
History: He was raised in a forest tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Felgrat and his spouse have recently divorced.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly, Antagonistic, Selfish. Bonds: Nature, Adventurer. Occupation: Ploughman
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 4000 cp. A large tome filled with over one hundred recipes written by a former royal chef. (160 gp).
Rivaan Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This western man is dressed in an above average manner. His clothes are grease stained in places. His gold crest has been sun bleached extensively. His red unseeing eyes seem to look past you.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born in the west his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the west, certain he would find work there.
Motivation: He is a bit of a kleptomaniac; and he's looking for his big break
Ideals: Passionate. Flaws: Disease. Bonds: Attractive, Poor, Immigrant. Occupation: Engraver
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 20 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 12 (+1) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Undercommon, Orc
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4
Possessions: 2100 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A roughly beaten golden orb (50 gp). 1 Masterwork Heavy wooden shield. 1 Chain shirt. 1 Darkwood Shield.
Qemuel Justice, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man wears black trousers with brown and violet striped suspenders. He wears various colorful collared shirts and is in decent physical shape. He has moderate length chestnut hair. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is lazy, self-centered, vain, and jealous.
History: Born in the west his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. Days after completing his studies, news broke out that his hometown was attacked by giants. Qemuel was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Doesn't want to be a Priest and was forced into it by his family; and obtaining odd cultural tiefling artifacts is his passion
Flaws: Selfish. Bonds: Enemies, Poor, Adventurer, Family. Occupation: Priest
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'10") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
