Fonkin Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the west his family was never financially stable. Fonkin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Optimist. Bonds: Attractive, Adventurer, Poor. Occupation: Bounty Hunter
Voice: Excited and jittery
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 17 (+3) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 60 pp. 1 Minor magic item.
Kelter Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a grey costume with the symbols of magic on his torso. His whole body is exceptionally muscular. His hair is always cut to a buzz. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. Due to his spouse's obsession with being a Tanner they were divorced and he won custody of their son. He worked as a Animal Trainer, and he later adopted a second son.
Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent mother
Ideals: Entrepeneur. Flaws: Terse. Bonds: Immigrant, Religious, Family. Occupation: Animal Trainer
Voice: Spits words with contempt
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 120 gp.
Dustin Horner, Male Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he dresses like a well dressed Scribe does. He has blonde hair. This hazel eyed westerner is not easily forgotten.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to make almost anything out of random pieces of junk.
History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Scribe.
Motivation: Further expansion of business; and balancing his hectic life and new scribe responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Job, Poor. Occupation: Scribe
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 4)
Armor Class 13
Hit Points 38 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 14000 sp. 1 Minor magic item.
Darrow Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears skinny pants and wears a blue and brown robe with the hood down. His chestnut hair is lengthy. He has amber eyes and a blue hat with a brown feather.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He misses his home and complains about the freezing weather, even in summer.
History: He was born blind and as such lacked many opportunities for work. In his 11th year, his parents were killed by a drow raid, leaving Darrow alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Darrow was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: To reunite with his absent mother; and several ex partners dislike his way of doing things and want revenge
Flaws: Greedy, Disease. Bonds: Immigrant, Enemies, Family. Occupation: Herbalist
Voice: German accent
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 50 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
Possessions: 900 gp. Blue star sapphire (1100 gp). Hematite (5 gp). Tourmaline (160 gp). 1 Minor magic item.
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