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NPC Generator

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Advanced [show]


Umpen Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket. He has a slight overbite and is overall scrawny. His hair, while still mostly silver, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels the way he acts is they only way to get by in the world; and regain custody of his daughter

Ideals: Disciplined, Philantrophist, Impeccable. Flaws: Disease. Bonds: Family. Occupation: Jeweler

Voice: Pronounces O like U

Attributes [hide]

Umpen Cobblelob, Male Gnome Cleric 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)15 (+2) 14 (+2)13 (+1)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Giant, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 13000 cp. 1 Masterwork studded leather. 1 Masterwork studded leather. 1 Banded mail.


Social Check DCs


Manfred Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears rags and sports a simple walking cane, he is not a threatening figure. With a patchy chestnut beard and wild chestnut hair. He has violet eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is harsh and unforgiving.

History: Gifted from a young age, Manfred studied abroad. Manfred was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Manfred decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was granted necromantic powers by his dying brother.

Motivation: He loathes his own lifestyle; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker, Gifted. Flaws: Antagonistic, Depressed. Bonds: Poor, Criminal record. Occupation: Baker

Voice: Farmer accent

Attributes [hide]

Manfred Ofandrus, Male Half-Elf Barbarian 5
Medium (5'3") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 44 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Arcana +3, Medicine +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Pikar Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His skin is fair and his fingers are delicate and long. His silver hair and beard is wavy and long. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Banker business at a young age. His childhood dream was to be a Navigator, but he was a colossal failure. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Secretive. Bonds: Job. Occupation: Banker

Voice: Rolls R's

Attributes [hide]

Pikar Nimblefingers, Male Halfling Sorcerer 8
Small (2'11") Halfling, Lawful Good (CR 8)
Armor Class 13
Hit Points 30 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 200 gp.


Social Check DCs


Frouse Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has white hair. His eyes are gray and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the north. He has a minor phobia of water and hates getting wet.

History: Sold as a small child to a necromancer, Frouse was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is terrified, and will act out of fear.

Ideals: Pacifist. Flaws: Insane, Fearful. Bonds: Mentor. Occupation: Armorer

Voice: Ums and uhs a lot

Attributes [hide]

Frouse Musgraben, Male Gnome Barbarian 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 34 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)9 (-1) 14 (+2)16 (+3)
Skills Persuasion +5, Religion +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. Moss agate (8 gp). Carnelian (50 gp).


Social Check DCs

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