Kothûg Easton, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a brown armored body suit, with a simple violet line shooting up and back down. He sports a long auburn beard, and similarly colored long hair. His blue eyes dart from person to person.
Personality: Overbrimming with self-confidence, Kothûg isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born several months after his father was called into army service. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Flaws: Secretive. Bonds: Military. Occupation: Weaver
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 27 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 1100 gp.
Hamil Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man is well dressed, constantly wearing a tan suit, black shirt, and green tie. With a patchy chestnut beard and wild chestnut hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He has always had a great fascination with Halfling culture. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by illithids. Hamil was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: His religion dominates his actions; and he is currently in port desperately looking for someone to get him out
Flaws: Racist. Bonds: Attractive, Slave, Religious, Enemies. Occupation: Slave Trader
Voice: Low range voice
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 100 gp.
Traubon Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'5" and wears a custom-built plate barding that's adorned with red lining and desert motifs. His chestnut hair is singed and shortened. He wears a mask on his face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He now owns his own business.
Motivation: Retire the richest man in the east; and wants to work out more often
Ideals: Joker, Entrepeneur, Athletic. Flaws: Ugly, Disease. Occupation: Miller
Voice: Scratchy, weak
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 86 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 18 (+4) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Hupe Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing a long, tan cloak. His auburn hair is unkempt and raggedy. His thin eyebrows rest above his beady green eyes.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. He has achieved small success as a Barrister.
Motivation: He is content; and he seems to be bored by most things
Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Poor, Enemies, Job. Occupation: Barrister
Voice: Sore throat, cough
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 21 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Halfling, Abyssal, Druidic, Draconic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 1 Half-Plate.
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