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Advanced [show]


Elaim Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His hair is long and golden with streaks of black, and is pulled back with small violet clips. His beard is black, braided, and well cared for. His ears are large.

Personality: A skeptical and narcissistic man, Elaim's first love is himself. His second love is also himself. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Elaim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Elaim decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Elaim Fireforge, Male Dwarf Druid 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)10 (+0) 14 (+2)15 (+2)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1 Small steel mirror.


Social Check DCs


Ogbur Hornsby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears professional attire. His long blonde hair is drawn into a two foot long braid. He has hazel eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Ogbur was born with his father's beautiful face. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Selfish, Antagonistic. Bonds: Attractive, Mentor. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Ogbur Hornsby, Male Half-Orc Expert 4
Medium (5'2") Half-Orc, Neutral Good (CR 4)
Armor Class 10
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)8 (-1) 10 (+0)13 (+1)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. 1 Masterwork Common Melee.


Social Check DCs


Sethrekar Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has moderate length gold crest. This gold eyed southerner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and wants to raise his children well

Ideals: Gifted. Flaws: Impulsive. Bonds: Adventurer, Mentor, Family. Occupation: Herbalist

Voice: Uses sign language

Attributes [hide]

Sethrekar Ophinshtalajiir, Male Dragonborn Warrior 9
Medium (6'8") Dragonborn, Lawful Good (CR 9)
Armor Class 13
Hit Points 47 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)17 (+3) 18 (+4)13 (+1)
Skills Sleight of Hand +6, Survival +7
Senses Passive Perception 14
Languages Common, Goblin, Dwarven, Draconic
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 20000 cp. Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Anverth Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of swords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He keeps his black hair in a flapper bob. His fierce violet eyes like to dwell on things.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Anverth was left his father's suit of armor and trained in its use and care. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anverth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Jeweler

Voice: Can't modulate volume

Attributes [hide]

Anverth Bafflestone, Male Gnome Cleric 11
Small (3'2") Gnome, Neutral Good (CR 11)
Armor Class 11
Hit Points 73 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)15 (+2) 16 (+3)8 (-1)
Skills Investigation +6, Survival +7
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Halfling
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544321

Possessions: 70 pp. Cloth of gold vestments (150 gp). Gold music box (4000 gp). 1 Minor magic item.


Social Check DCs

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