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NPC Generator

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Advanced [show]


Habor Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and is typically in his Fisher uniform. His black hair is heavily combed to the right. He has a dull look in his red eyes.

Personality: Aggressive, abrasive, and angry, Habor embodies much of what other species detest in the Tieflings. Further he is a bit of a stoner and is frequently out of it.

History: He was raised by priests from a young age. He helped his mother out around the business and became quite the natural. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Farmer again; and expand his business

Flaws: Antagonistic, Addict. Bonds: Job, Religious, Mentor. Occupation: Fisher

Voice: Mousy voice

Attributes [hide]

Habor Fluke, Male Tiefling Cleric 2
Medium (6'4") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)16 (+3) 9 (-1)12 (+1)
Skills History +5, Perception +1
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs


Thamuz Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears light armors faded through time and improper care. His hair is cut close to his head. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is afraid of women and trembles around them

History: Born in the east his family was never financially stable. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Expand his business.

Ideals: Passionate. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Miner

Voice: growls and snarls, animalistic

Attributes [hide]

Thamuz Tragedy, Male Tiefling Bard 3
Medium (5'5") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 11 (+0)18 (+4)
Skills Animal Handling +2, Persuasion +6
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 gp.


Social Check DCs


Guy Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing colorful clothing, dressed as a Navigator, and is pretty ugly. His hair is auburn and very short. His eyes are likewise blue.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Navigator business at a young age. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Job, Family, Rich. Occupation: Navigator

Voice: Soft and mumbly

Attributes [hide]

Guy Conway, Male Half-Elf Warlock 13
Medium (5'10") Half-Elf, Chaotic Evil (CR 13)
Armor Class 10
Hit Points 86 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)16 (+3) 12 (+1)13 (+1)
Skills Acrobatics +4
Senses Passive Perception 11
Languages Common, Elven, Terran, Auran, Gnoll
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154333331

Possessions: 3000 gp. Silver pearl (50 gp). Brown-green garnet (50 gp). Bloodstone (70 gp). Red garnet (50 gp). Zircon (70 gp). Violet garnet (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spring In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Carter, and sports empty pouches on his belt. He has wavy black fur. His eyes are amber and beady.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is harsh and unforgiving.

History: Born to a poor family in the city he treasured whatever gifts he got. His father took him hunting and taught him how to get in the mind of other creatures. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Doesn't want to be a Carter and was forced into it by his family; and he is content

Flaws: Ugly, Mundane, Antagonistic. Bonds: Poor, Nature, Family. Occupation: Carter

Voice: Nasally tone

Attributes [hide]

Spring In Woods, Male Tabaxi Commoner 1
Medium (5'11") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 2000 cp.


Social Check DCs

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