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NPC Generator

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Cressel Hope, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in tan turtlenecks beneath a yellow coat with brown slacks. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He receives visions of the future at random moments

History: Cressel was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. A few years later when the north was not economically sound they moved to his current location. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Optimist, Gifted. Bonds: Immigrant, Poor, Adventurer. Occupation: Laborer

Voice: Mumbles to self between sentences

Attributes [hide]

Cressel Hope, Male Tiefling Fighter 3
Medium (5'8") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)18 (+4) 15 (+2)15 (+2)
Skills Arcana +6, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Gnoll, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 17000 cp. 1 Disguise kit. 1 Masterwork Musical instrument.


Social Check DCs


Efferil Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a blue and tan robe with the hood down. His silver hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born at the edge of vast mountains. Over the years he perfected his riding and shooting skills. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker. Flaws: Antagonistic, Insane. Bonds: Attractive, Nature. Occupation: Carpenter

Voice: Boston accent

Attributes [hide]

Efferil Ilphelkiir, Male Elf Druid 3
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)14 (+2) 12 (+1)12 (+1)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Elven, Druidic, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Tricking Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears professional attire. His red fur has been sun bleached extensively. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He never swears and excessively uses polite adverbs when speaking. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: The child of eastern immigrants he idolized his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Criminal record, Immigrant. Occupation: Sculptor

Voice: pre-pubescent

Attributes [hide]

Tricking Wind, Male Tabaxi Commoner 16
Medium (6'10") Tabaxi, Neutral Evil (CR 16)
Armor Class 12
Hit Points 82 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)16 (+3) 15 (+2)13 (+1)
Skills Athletics +6, Stealth +7
Senses Passive Perception 12
Languages Common, Terran, Halfling, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +7

Possessions: 9000 gp. Black pearl (600 gp). Black pearl (600 gp). Blue star sapphire (1000 gp). Moss agate (13 gp). Tiger eye turquoise (13 gp). Alexandrite (600 gp). Eye agate (13 gp). White opal (1000 gp). Jasper (30 gp). Jade (60 gp). Peridot (30 gp). Sard (30 gp). Hematite (13 gp). Rich purple corundum (1000 gp). Banded agate (13 gp). Moss agate (13 gp). Deep blue spinel (600 gp).


Social Check DCs


Azzakh Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time, and he perpetually has his sickle ready. His crest is silver and curly. His gold eyes dart from person to person.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He takes great joy in being the best Junk Dealer in town.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Junk Dealer arts, while his father instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult.

Ideals: Fighting, Optimist. Bonds: Attractive, Job, Rich. Occupation: Junk Dealer

Voice: Raspy

Attributes [hide]

Azzakh Linxakasendalor, Male Dragonborn Bard 3
Medium (6'3") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)15 (+2) 12 (+1)12 (+1)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 2300 sp. Silver pearl (140 gp).


Social Check DCs

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