Kelter Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears many layers of old clothing at all times. His hair is short and brown. He wears a mask on his face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Kelter grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, Kelter and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Kelter discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Kelter fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Athletic, Disciplined. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Junk Dealer
Voice: Nasally tone
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 130 gp. 1 Chain shirt.
Chay Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He prefers to wear green clothing when he does not wear armor, marred by sweets. He has a long brown beard with little hanging trinkets. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He cannot resist a sob story and will often dote over anyone who has one.
History: He comes from a rich southern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Halfling compassion; and he's looking for his big break
Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Job, Rich, Adventurer. Occupation: Bricklayer
Voice: Voice breaks
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 51 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 18 (+4) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Ignan, Abyssal, Elven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kyle Skelton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears black painted combat armor at almost all times. His red hair, when down, is lengthy. He wears a mask on his face.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not trust anyone and sleeps with one eye open.
History: From birth he was tutored by a cruel and relentless mentor. When Kyle reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He struck the Layabout job and began his own company from there.
Motivation: To get a good night's sleep; and balancing his hectic life and new layabout responsibilities is difficult
Flaws: Insomniac. Bonds: Job, Mentor, Military. Occupation: Layabout
Voice: Low range voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 19 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 700 gp. Carnelian (80 gp). Freshwater pearl (13 gp). Lapis lazuli (13 gp). 1 Minor magic item. 1 Minor magic item.
Heian Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears suspenders and black workpants. His shirt is grey, and he wears a heavy black leather apron most of the time. His brown hair is styled in orderly dreadlocks. His ears are large.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot resist a sob story and will often dote over anyone who has one.
History: The child of a Banker, who enjoyed hunting, Heian was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.
Motivation: Wants to work out more often; and wants to raise his children well
Ideals: Athletic, Philantrophist. Flaws: Ugly, Emotional. Bonds: Nature. Occupation: Priest
Voice: Raspy
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 59 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 140 pp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!