Thoradin Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a long golden beard, and similarly colored long hair. His fierce amber eyes like to dwell on things.
Personality: A deeply religious man he believes everything happens for a reason. He also has developed a complete distrust of the Tailor profession.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Tailor, but he got bored and became a Carpenter. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.
Motivation: To find somewhere to settle down.
Flaws: Mundane. Bonds: Attractive, Religious, Job, Slave. Occupation: Carpenter
Voice: Aggressive tone
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 700 sp.
Anthony Charlton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears tight fitting clothing which further accentuates his frame. His silver hair is lengthy and is close to two feet long. His eyes are amber and catlike.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is frequently practicing swordplay.
History: Born in the east to a Mayor, Anthony learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.
Motivation: Expand his business.
Flaws: Addict. Bonds: Attractive, Family, Military, Job. Occupation: Mayor
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1 Half-Plate. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.
Norkruuth Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'8" has a big stupid grin on his face most of the time. He is wearing the road beaten gear of a warrior. His silver crest is drawn into a tight pony tail with a cross scrunchie. His gold eyes dart from person to person to random spaces in the air.
Personality: He never swears and excessively uses polite adverbs when speaking. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in the east to a Baker, Norkruuth learned a great deal about his father's area of expertise. There was a wharf not far from home where he often wandered off to fish. He ran away from his former home and has been making his living as a Baker for the past few years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions
Ideals: Fighting, Optimist, Entrepeneur. Bonds: Job, Nature, Religious. Occupation: Baker
Voice: Nasally tone
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 18 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 8 (-1) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Goblin, Abyssal
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 | 2 |
Possessions: 190 pp. Fire opal pendant on a fine gold chain (2400 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item.
Marbas Fear, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of death around his neck, and a longbow on his belt. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His dark red hair is still thick. His red eyes have a joyful gleam in them most of the time.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is able to make almost anything out of random pieces of junk.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Fighting, Gifted, Persistence. Flaws: Shy. Bonds: Rich. Occupation: Shepherd
Voice: Hissing voice
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Good (CR 14)
Armor Class 11
Hit Points 96 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Aquan, Terran
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 3 | 1 |
Possessions: 1000 gp. Citrine (20 gp). Deep green spinel (70 gp). Bloodstone (20 gp). Amethyst (70 gp). Deep blue spinel (1200 gp). Citrine (20 gp). Emerald (1600 gp). Alexandrite (1200 gp). Jet (70 gp). Chalcedony (20 gp). Alexandrite (1200 gp). Golden pearl (70 gp). Fire opal (1600 gp). Aquamarine (1200 gp). Brown-green garnet (70 gp). Brown-green garnet (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
