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NPC Generator

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Seed

Advanced [show]


Thorin Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears very tight pants and wife beaters, though occasionally he sports a blue coat, marred by beers. He keeps his long golden hair kept up in a rat tail. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a Crown-heir, his mother struggled to pay the bills. Through the years after Thorin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Thorin's mother didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Addict, Antagonistic, Shy. Bonds: Poor. Occupation: Spice Merchant

Voice: Spits and sputters

Attributes [hide]

Thorin Holderhek, Male Dwarf Monk 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 14 (+2)6 (-2)
Skills Deception +0, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 380 gp. 1 Small steel mirror.


Social Check DCs


Ahrim Art, Male Tiefling [Permalink]

Personal [hide]

Description: He wears yellow leather gloves, a yellow jacket, and tight pants. His hair is purple and very short. He has gleaming, smiling gold eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: The child of northern immigrants he idolized his father. He has chosen to use the inheritance that was left to him frivolously. After months of barely getting by, Ahrim managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has decided he is irredeemable; and he uses money and sex appeal to get what he needs

Ideals: Justice. Bonds: Attractive, Criminal record, Immigrant, Rich. Occupation: Detective

Voice: High pitched and raspy

Attributes [hide]

Ahrim Art, Male Tiefling Cleric 5
Medium (6'7") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Athletics +5, Nature +5
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kite Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a flattop fur cut. His eyes are yellow and he is always smoking a pipe.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with finding treasure.

History: The child of a Shipwright, who enjoyed hunting, Kite was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bather. He has worked as a Bather like his mother before him.

Motivation: Further expansion of business; and a deep hatred of goblins

Ideals: Athletic. Bonds: Adventurer, Nature, Job, Enemies. Occupation: Bather

Voice: Relaxed voice

Attributes [hide]

Kite Candle, Male Tabaxi Rogue 10
Medium (5'2") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 55 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Perception +5, Stealth +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wrenn Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is red and curly. His green eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. Energy wise he seems alert and responsive.

History: He was born several months after his father was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism. Flaws: Disease. Bonds: Attractive, Military. Occupation: Navigator

Voice: Shortens vowels

Attributes [hide]

Wrenn Maekkelferce, Male Gnome Commoner 3
Small (3'2") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 19 (+4)18 (+4) 13 (+1)14 (+2)
Skills Arcana +6, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Auran, Infernal, Abyssal, Druidic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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