Xappan Doubt, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a cross on it. His blue hair is knotted and matted. His white eyes have a joyful gleam in them most of the time.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a logical person and will generally grow upset if things defy logic and science.
History: Sold as a small child to a slaver, Xappan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Navigator and found it very stressful. He tends to his Navigator job now, and dutifully fulfills any obligations he has.
Motivation: He seems to be bored by most things; and expand his business
Ideals: Joker, Logical. Flaws: Mundane. Bonds: Mentor, Job. Occupation: Navigator
Voice: Timid voice
Attributes [hide]
Medium (6'5") Tiefling, True Neutral (CR 6)
Armor Class 13
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Auran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 400 gp.
Hupe Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a robe, a symbol of his god around his neck, and a ceremonial dagger on his belt. His whole body is exceptionally muscular. He has shaved his head bald. His face is covered beneath a completely black helmet.
Personality: Calm and collected, he is a well trained Server. He has all his life been fascinated with music.
History: Hupe was raised in a hard working conservative environment. A gifted student he started as a Sage, but he got bored and became a Server. He left for the east, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a sage again
Ideals: Fighting, Artistic. Bonds: Immigrant, Job. Occupation: Server
Voice: Low and grunting
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 14)
Armor Class 13
Hit Points 128 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 19
Languages Common, Halfling
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Goroth Hampton, Male Half-Orc [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears tight fitting clothing which further accentuates his frame. His whole body is exceptionally muscular. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Goroth hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. Animals are drawn to him, and he is able to talk to them.
History: Goroth was born in the west. At a young age he loved to build and create. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: A strong sense of loyalty to Half-Orc people; and half-orc compassion
Ideals: Artistic, Gifted, Persistence. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Glassblower
Voice: French accent
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Megged Prescott, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Spy
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Giant, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 11000 cp. Red-brown spinel (150 gp). Jasper (30 gp). 1 Masterwork Thieves’ tools. 1 Masterwork Thieves’ tools.
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Their contribution stands as a beacon of hope for all adventurers!
