Az-Rans Cromwell, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who likes to wear darkened spectacles and heavy clothing, no matter the weather, he is not a threatening figure. His brown hair is lengthy. He has several tiny ruby earrings on each ear.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is skeptical of what others tell him and is slow to trust.
History: Born to a pair of adventurers, Az-Rans grew up listening to his mother's many stories. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has money and likes to spend it; and obtaining odd cultural half-orc artifacts is his passion
Flaws: Depressed, Shy, Fearful. Bonds: Rich, Adventurer. Occupation: Courier
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 53 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +8 / 2d8+5, Ranged +5 / 2d8+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 40000 cp. Golden pearl (140 gp). 1 Minor magic item.
Grom Copeland, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a white shirt with thin tan vertical stripes and brown pants. He is muscular with a powerful set of arms. His hair is blonde and curly. His thin eyebrows rest above his beady blue eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of southern immigrants he idolized his mother. After coming to the age of reason, Grom took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Rich, Immigrant. Occupation: Barber
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Infernal, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp. 1 Masterwork studded leather. 1 Banded mail. 1 Chain shirt.
Ozyman Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He is typically in his Guard uniform. His chestnut hair, when down, is lengthy. His eyes are amber and he is always smoking a pipe.
Personality: A skeptical and narcissistic man, Ozyman's first love is himself. His second love is also himself. He takes great joy in being the best Guard in town.
History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with vampirism at a very young age, Ozyman has worked very hard to control his curse. He ran away from his former home and has been making his living as a Guard for the past few years.
Motivation: Retire the richest man in the north; and expand his business
Ideals: Impeccable, Entrepeneur. Flaws: Disease. Bonds: Job, Immigrant. Occupation: Guard
Voice: Scottish accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 11)
Armor Class 13
Hit Points 40 (11d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 60 pp. Moonstone (40 gp). Hematite (8 gp). Iolite (40 gp). Rock crystal (40 gp). Coral (50 gp). Rhodochrosite (8 gp). 1 Minor magic item.
Raam Cheer, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'3". He wears tight fighting clothing, which leaves very little to the imagination, and his gloved hand is found clutching a greataxe. He has wavy blue hair. His eyes are white and beady.
Personality: He will rave to anyone who will listen. He is a bit of a xeno-phobe, disliking non-Tieflings.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is greedy; and money/treasure
Ideals: Fighting. Flaws: Ugly, Insane, Racist. Bonds: Rich. Occupation: Engraver
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 103 (13d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
Possessions: 4000 gp. Jeweled electrum ring (3000 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (1300 gp). Golden circlet with four aquamarines (4000 gp). Brass mug with jade inlays (100 gp). Sapphire pendant on gold chain (2500 gp). Silver ewer (40 gp). Silver comb with moonstones (400 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

