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NPC Generator

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Advanced [show]


Eberdeb Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears just a grey suit. His long golden hair is drawn into a two foot long braid. He is baby faced.

Personality: He snorts whenever he laughs or is feeling confident. He is lazy and tries to find solutions quickly.

History: The child of a Body Guard, who enjoyed hunting, Eberdeb was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He was granted divine powers by his dying brother.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Athletic, Gifted. Flaws: Lazy. Bonds: Nature, Job. Occupation: Blacksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Eberdeb Rofferton, Male Gnome Sorcerer 2
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 8 (-1)16 (+3)
Skills Animal Handling +1, Persuasion +5
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 5000 cp. 1 Silk rope.


Social Check DCs


Naill Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: This northern man typically wears a sleeveless long coat of deep tan leather and dull white iron scale mail. His clothes are grease stained in places. His golden hair, when down, is lengthy. His thin eyebrows rest above his beady blue eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Mercenary

Voice: Sighs a lot, exhausted

Attributes [hide]

Naill Ostoroth, Male Elf Ranger 3
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 15
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 8 (-1)15 (+2) 14 (+2)15 (+2)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Elven, Druidic, Orc
Attacks Melee +2 / 1d8+0, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2000 sp.


Social Check DCs


Leaf Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of shortbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His orange fur is lengthy and is close to two feet long. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a font of random trivia from the lore and stories he has discovered

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mercenary arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Addict, Depressed. Bonds: Rich. Occupation: Mercenary

Voice: Speaks with lips pursed

Attributes [hide]

Leaf Of Claws, Male Tabaxi Sorcerer 3
Medium (6'8") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Deception +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp.


Social Check DCs


Burgell Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a red vest and prefers white and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is unkempt and raggedy. His gray eyes have a joyful gleam in them most of the time.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Burgell was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Herbalist

Voice: Slurs words

Attributes [hide]

Burgell Musgraben, Male Gnome Adept 6
Small (3'2") Gnome, Neutral Good (CR 6)
Armor Class 11
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: Just what you see.


Social Check DCs

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