Koeth Cithreth, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'8" has a big stupid grin on his face most of the time. He prefers to wear tan pants and tee shirts. He sports a long chestnut beard, and similarly colored long hair. He is baby faced.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.
History: He was raised in a white middle class family as the only child. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: To find somewhere to settle down; and he's in love
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Rich, Has a crush. Occupation: Seamstress
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Druidic, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Quick Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears just a yellow suit. His white fur, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.
Personality: He likes to make people angry or surprised. A true patriot, Quick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: The child of southern immigrants he idolized his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Antagonistic. Bonds: Military, Immigrant, Rich, Criminal record. Occupation: Sailor
Voice: Loud with bravado
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 800 gp. Gold and topaz bottle stopper cork (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Silver comb with moonstones (400 gp). 1 Minor magic item.
Trey Ramsay, Male Human [Permalink]
Personal [hide]
Description: He wears a blue cloak and cross-gartered green stockings. He carries with him a set of greatswords on his belt, each one with a emerald on the hilt. His red hair is kept up in a ponytail inside a wide-brimmed hat. This violet eyed easterner is not easily forgotten.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is skeptical of what others tell him and is slow to trust.
History: Born in the east to a Map Maker, Trey learned a great deal about his father's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He inherited the family business which he has now maintained for 2 years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job, Military. Occupation: Map Maker
Voice: Relaxed voice
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 500 gp. 1 Minor magic item.
Chem Anguish, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a worn and beaten armor. His dark red hair is greasy and uncared for. This red eyed westerner is not easily forgotten.
Personality: He is happy with his job as a Server. He turns his eye from what people do, preferring to live and let live. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He got into the Server business at a young age. He was an apprentice working in his mother's forge. He tends to his Server job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Athletic, Fighting. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Server
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Celestial, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 3 Holy water. 4 Antitoxin.
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